/* -------------------------------*- C++ -*--------------------------------- *\ 
|  phasicFlow File                                                            | 
|  copyright: www.cemf.ir                                                     | 
\* ------------------------------------------------------------------------- */  
objectName 	geometryDict;
objectType 	dictionary;
fileFormat  ASCII;
/*---------------------------------------------------------------------------*/

motionModel rotatingAxis; 

rotatingAxisInfo                                 // information for rotatingAxisMotion motion model 
{
	rotAxis 
	{
		p1 (0.0 0.0 0.0);	                     // first point for the axis of rotation 

		p2 (0.0 0.0 1.0);	                     // second point for the axis of rotation

		omega      1.214; 		                 // rotation speed (rad/s)
	}
}

surfaces
{
	/*
	    A cylinder with begin and end radii 0.12 m and axis points at (0 0 0) and (0 0 0.1)
	*/
	cylinder
	{
		type cylinderWall;                       // type of the wall

		p1  (0.0 0.0 0.0);                       // begin point of cylinder axis

		p2  (0.0 0.0 0.1);                       // end point of cylinder axis

		radius1      0.12;		                 // radius at p1

		radius2      0.12;		                 // radius at p2

		resolution     24;                       // number of divisions

		material    prop1;                       // material name of this wall

		motion    rotAxis;		                 // motion component name 
	}

	/*
		This is a plane wall at the rear end of cylinder
	*/
	wall1
	{
		type       planeWall;			         // type of the wall

		p1 (-0.12 -0.12 0.0);	                 // first point of the wall

		p2 ( 0.12 -0.12 0.0);                    // second point

		p3 ( 0.12  0.12 0.0);                    // third point

		p4 (-0.12  0.12 0.0);                    // fourth point 

		material       prop1;                    // material name of the wall

		motion       rotAxis;			         // motion component name 
	}

	/*
		This is a plane wall at the front end of cylinder
	*/
	wall2
	{
		type       planeWall;                    // type of the wall

		p1 (-0.12 -0.12 0.1);                    // first point of the wall

		p2 ( 0.12 -0.12 0.1);                    // second point

		p3 ( 0.12  0.12 0.1);                    // third point

		p4 (-0.12  0.12 0.1);                    // fourth point 

		material       prop1;                    // material name of the wall

		motion       rotAxis;                    // motion component name 
	}
}

