<metaname="description"content="PhasicFlow is an open-source parallel DEM (discrete element method) package for simulating granular flow. It is developed in C++ and can be exectued on both GPU (like CUDA) and CPU.">
<h3>structuredData → repository Relation</h3><tableclass="dirtab"><trclass="dirtab"><thclass="dirtab">File in src/phasicFlow/structuredData</th><thclass="dirtab">Includes file in src/phasicFlow/repository</th></tr><trclass="dirtab"><tdclass="dirtab"><aclass="el"href="dir_dc531f97377dc219e71eb46f0568c94b.html">boundaries</a> / <aclass="el"href="dir_7b661e32adcc91095d98430cbd3c38a1.html">boundaryBase</a> / <aclass="el"href="boundaryBase_8cpp.html">boundaryBase.cpp</a></td><tdclass="dirtab"><aclass="el"href="dir_cbad02237acb97f82e9873a8dfa02a5b.html">Time</a> / <aclass="el"href="Time_8hpp.html">Time.hpp</a></td></tr><trclass="dirtab"><tdclass="dirtab"><aclass="el"href="dir_dc531f97377dc219e71eb46f0568c94b.html">boundaries</a> / <aclass="el"href="dir_7b661e32adcc91095d98430cbd3c38a1.html">boundaryBase</a> / <aclass="el"href="boundaryBase_8hpp.html">boundaryBase.hpp</a></td><tdclass="dirtab"><aclass="el"href="dir_cbad02237acb97f82e9873a8dfa02a5b.html">Time</a> / <aclass="el"href="timeInfo_8hpp.html">timeInfo.hpp</a></td></tr><trclass="dirtab"><tdclass="dirtab"><aclass="el"href="dir_dc531f97377dc219e71eb46f0568c94b.html">boundaries</a> / <aclass="el"href="boundaryList_8hpp.html">boundaryList.hpp</a></td><tdclass="dirtab"><aclass="el"href="dir_cbad02237acb97f82e9873a8dfa02a5b.html">Time</a> / <aclass="el"href="timeInfo_8hpp.html">timeInfo.hpp</a></td></tr><trclass="dirtab"><tdclass="dirtab"><aclass="el"href="dir_dc531f97377dc219e71eb46f0568c94b.html">boundaries</a> / <aclass="el"href="dir_2c1c9f3da188b1392472a9d8102dd9a8.html">boundaryReflective</a> / <aclass="el"href="boundaryReflective_8cpp.html">boundaryReflective.cpp</a></td><tdclass="dirtab"><aclass="el"href="dir_cbad02237acb97f82e9873a8dfa02a5b.html">Time</a> / <aclass="el"href="Time_8hpp.html">Time.hpp</a></td></tr><trclass="dirtab"><tdclass="dirtab"><aclass="el"href="dir_40d089f5b6543888409b0c9c3858ee92.html">pointStructure</a> / <aclass="el"href="dir_5063638124a544f0632771a0f8d28fb6.html">selectors</a> / <aclass="el"href="dir_76dfacc83ecf8edeedc0782b54ac44a8.html">pStructSelector</a> / <aclass="el"href="fieldSelector_8hpp.html">fieldSelector.hpp</a></td><tdclass="dirtab"><aclass="el"href="dir_cbad02237acb97f82e9873a8dfa02a5b.html">Time</a> / <aclass="el"href="Time_8hpp.html">Time.hpp</a></td></tr><trclass="dirtab"><tdclass="dirtab"><aclass="el"href="dir_40d089f5b6543888409b0c9c3858ee92.html">pointStructure</a> / <aclass="el"href="dir_0df049db956df56296b13033b24e7ee5.html">internalPoints</a> / <aclass="el"href="internalPoints_8cpp.html">internalPoints.cpp</a></td><tdclass="dirtab"><aclass="el"href="dir_cbad02237acb97f82e9873a8dfa02a5b.html">Time</a> / <aclass="el"href="Time_8hpp.html">Time.hpp</a></td></tr><trclass="dirtab"><tdclass="dirtab"><aclass="el"href="dir_40d089f5b6543888409b0c9c3858ee92.html">pointStructure</a> / <aclass="el"href="dir_ab1bedec1dabb2ed23fd7ef97be7faaf.html">pointStructure</a> / <aclass="el"href="dir_ac99ced07b260fc3f919077327d70a7b.html">pointSorting</a> / <aclass="el"href="pointSorting_8hpp.html">pointSorting.hpp</a></td><tdclass="dirtab"><aclass="el"href="dir_cbad02237acb97f82e9873a8dfa02a5b.html">Time</a> / <aclass="el"href="baseTimeControl_8hpp.html">baseTimeControl.hpp</a></td></tr><trclass="dirtab"><tdclass="dirtab"><aclass="el"href="dir_40d089f5b6543888409b0c9c3858ee92.html">pointStructure</a> / <aclass="el"href="dir_ab1bedec1dabb2ed23fd7ef97be7faaf.html">pointStructure</a> / <aclass="el"href="pointStructure_8cpp.html">pointStructure.cpp</a></td><tdclass="dirtab"><aclass="el"href="dir_0bc712f0655242ad4a9b6418726e892d.html">systemControl</a> / <aclass="el"href="systemControl_8hpp.html">systemControl.hpp</a></td></tr><trclass="dirtab"><tdclass="dirtab"><aclass="el"href="dir_40d