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phasicFlow/tutorials/sphereGranFlow/toteblender/settings/geometryDict

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/* -------------------------------*- C++ -*--------------------------------- *\
| phasicFlow File |
| copyright: www.cemf.ir |
\* ------------------------------------------------------------------------- */
objectName geometryDict;
objectType dictionary;
fileFormat ASCII;
/*---------------------------------------------------------------------------*/
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motionModel rotatingAxis; // motion model: rotating object around an axis
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rotatingAxisInfo // information for rotatingAxisMotion motion model
{
axisOfRotation
{
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p1 (-0.1 0.0 0.15); // first point for the axis of rotation
p2 ( 0.1 0.0 0.15); // second point for the axis of rotation
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omega 1.5708; // rotation speed ==> 15 rad/s
startTime 0.5; // Start time of Geometry Rotating (s)
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endTime 9.5; // End time of Geometry Rotating (s)
}
}
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surfaces
{
topGate
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{
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type cylinderWall; // type of wall
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p1 (0.0 0.0 0.3); // begin point of cylinder axis
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p2 (0.0 0.0 0.301); // end point of cylinder axis
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radius1 0.03; // radius at p1
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radius2 0.0001; // radius at p2
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material solidProperty; // material of wall
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motion axisOfRotation; // motion component name
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}
topCylinder
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{
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type cylinderWall; // type of the wall
p1 (0.0 0.0 0.28); // begin point of cylinder axis
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p2 (0.0 0.0 0.3); // end point of cylinder axis
radius1 0.03; // radius at p1
radius2 0.03; // radius at p2
resolution 36; // number of divisions
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material solidProperty; // material name of this wall
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motion axisOfRotation; // motion component name
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}
coneShelltop
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{
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type cylinderWall; // type of the wall
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p1 (0.0 0.0 0.2); // begin point of cylinder axis
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p2 (0.0 0.0 0.28); // end point of cylinder axis
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radius1 0.1; // radius at p1
radius2 0.03; // radius at p2
resolution 36; // number of divisions
material solidProperty; // material name of this wall
motion axisOfRotation; // motion component name
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}
cylinderShell
{
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type cylinderWall; // type of the wall
p1 (0.0 0.0 0.1); // begin point of cylinder axis
p2 (0.0 0.0 0.2); // end point of cylinder axis
radius1 0.1; // radius at p1
radius2 0.1; // radius at p2
resolution 36; // number of divisions
material solidProperty; // material name of this wall
motion axisOfRotation; // motion component name
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}
coneShelldown
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{
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type cylinderWall; // type of the wall
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p1 (0.0 0.0 0.02); // begin point of cylinder axis
p2 (0.0 0.0 0.1); // end point of cylinder axis
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radius1 0.03; // radius at p1
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radius2 0.1; // radius at p2
resolution 36; // number of divisions
material solidProperty; // material name of this wall
motion axisOfRotation; // motion component name
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}
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bottomCylinder
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{
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type cylinderWall; // type of the wall
p1 (0.0 0.0 0.0); // begin point of cylinder axis
p2 (0.0 0.0 0.02); // end point of cylinder axis
radius1 0.03; // radius at p1
radius2 0.03; // radius at p2
resolution 36; // number of divisions
material solidProperty; // material name of this wall
motion axisOfRotation; // motion component name
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}
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exitGate
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{
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type cylinderWall; // type of the wall
p1 (0.0 0.0 -0.001); // begin point of cylinder axis
p2 (0.0 0.0 0.0); // end point of cylinder axis
radius1 0.03; // radius at p1
radius2 0.0001; // radius at p2
resolution 36; // number of divisions
material solidProperty; // material name of this wall
motion axisOfRotation; // motion component name
}
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}