phasicFlow/utilities/pFlowToVTK/pointFieldToVTK.cpp

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#include <regex>
#include "vtkFile.hpp"
#include "vocabs.hpp"
#include "pointFieldToVTK.hpp"
bool pFlow::PFtoVTK::convertTimeFolderPointFields(
systemControl &control,
const fileSystem &destPath,
const word &bName)
{
fileSystem timeFolder = control.time().path();
// check if pointStructure exist in this folder
IOfileHeader pStructHeader(
objectFile(
pointStructureFile__,
timeFolder,
objectFile::READ_ALWAYS,
objectFile::WRITE_ALWAYS));
if (!pStructHeader.headerOk(true))
{
output << yellowColor << "Time folder " <<
control.time().path() << " does not contain any pStructure data file."<<
" Skipping this folder . . ."<< defaultColor << nl;
return true;
}
vtkFile vtk(destPath, bName, control.time().currentTime());
if (!vtk)
return false;
auto pStruct = pointStructure(control);
// get a list of files in this timeFolder;
auto posVec = pStruct.pointPositionHost();
auto *pos = posVec.data();
REPORT(1) << "Writing pointStructure to vtk file with " <<
Yellow_Text(pStruct.numActive())<<
" active particles" << END_REPORT;
addUndstrcuturedGridField(
vtk(),
pos,
pStruct.numActive());
auto fileList = containingFiles(timeFolder);
for (const auto &file : fileList)
{
IOfileHeader fieldHeader(
objectFile(
file.fileName(),
file.dirPath(),
objectFile::READ_ALWAYS,
objectFile::WRITE_ALWAYS));
if (fieldHeader.headerOk(true))
{
if(
convertRealx3TypePointField(vtk(), fieldHeader, pStruct) ||
convertRealTypePointField(vtk(), fieldHeader, pStruct) ||
convertIntPointField<uint32>(vtk(), fieldHeader, pStruct) ||
convertIntPointField<uint64>(vtk(), fieldHeader, pStruct) ||
convertIntPointField<int32>(vtk(), fieldHeader, pStruct) ||
convertIntPointField<int64>(vtk(), fieldHeader, pStruct)||
fieldHeader.objectName() == pointStructureFile__ )
{
continue;
}
else
{
WARNING << " This object type, " <<
fieldHeader.objectType() << " is not supported" <<
END_WARNING;
}
}
output << endl;
}
return true;
}
bool pFlow::PFtoVTK::convertTimeFolderPointFieldsSelected(
systemControl &control,
const fileSystem &destPath,
const word &bName,
const wordVector &fieldsName,
bool mustExist)
{
fileSystem timeFolder = control.time().path();
// check if pointStructure exist in this folder
IOfileHeader pStructHeader(
objectFile(
pointStructureFile__,
timeFolder,
objectFile::READ_ALWAYS,
objectFile::WRITE_ALWAYS));
if (!pStructHeader.headerOk(true))
{
output << yellowColor << "Time folder " <<
control.time().path() <<
" does not contain any pStructure data file."<<
" Skipping this folder . . ."<< defaultColor << nl;
return true;
}
vtkFile vtk(destPath, bName, control.time().currentTime());
if (!vtk)
return false;
auto pStruct = pointStructure(control);
// get a list of files in this timeFolder;
auto posVec = pStruct.pointPositionHost();
auto *pos = posVec.data();
REPORT(1) << "Writing pointStructure to vtk file with " <<
Yellow_Text(pStruct.numActive())
<< " active particles" << END_REPORT;
addUndstrcuturedGridField(
vtk(),
pos,
pStruct.numActive());
auto fileList = containingFiles(timeFolder);
for (const auto &fname : fieldsName)
{
fileSystem fieldAddress = timeFolder + fname;
IOfileHeader fieldHeader(
objectFile(
fname,
timeFolder,
objectFile::READ_ALWAYS,
objectFile::WRITE_ALWAYS));
if (fieldHeader.headerOk(true))
{
if (
convertRealx3TypePointField(vtk(), fieldHeader, pStruct) ||
convertRealTypePointField(vtk(), fieldHeader, pStruct) ||
convertIntPointField<uint32>(vtk(), fieldHeader, pStruct) ||
convertIntPointField<uint64>(vtk(), fieldHeader, pStruct) ||
convertIntPointField<int32>(vtk(), fieldHeader, pStruct) ||
convertIntPointField<int64>(vtk(), fieldHeader, pStruct) ||
fieldHeader.objectName() == pointStructureFile__ )
{
continue;
}
else
{
WARNING << " This object type, " <<
fieldHeader.objectType() << " is not supported" <<
END_WARNING;
}
}
else
{
if (mustExist)
{
fatalErrorInFunction << "Field " << fieldAddress <<
" does not exist." << endl;
return false;
}
else
{
REPORT(1) << "Could not find " << Yellow_Text(fieldAddress) <<
". Skipping this field . . ." << END_REPORT;
}
}
}
return true;
}
bool pFlow::PFtoVTK::addUndstrcuturedGridField(
iOstream &os,
realx3 *position,
uint32 numPoints)
{
os << "DATASET UNSTRUCTURED_GRID\n";
os << "POINTS " << numPoints << " float\n";
if (numPoints == 0)
return true;
for (uint32 i = 0; i < numPoints; i++)
{
os << position[i].x() <<
' ' << position[i].y() <<
' ' << position[i].z() << '\n';
}
os << "CELLS " << numPoints << ' ' << 2 * numPoints << '\n';
for (uint32 i = 0; i < numPoints; i++)
{
os << 1 << ' ' << i << '\n';
}
os << "CELL_TYPES " << numPoints << '\n';
for (int32 i = 0; i < numPoints; i++)
{
os << 1 << '\n';
}
os << "POINT_DATA " << numPoints << endl;
return true;
}
bool pFlow::PFtoVTK::convertRealTypePointField(
iOstream &os,
const IOfileHeader &header,
pointStructure &pStruct)
{
word objectType = header.objectType();
if (!checkFieldType<real>(objectType))
return false;
auto field = realPointField_H(
header,
pStruct,
static_cast<real>(0));
real const *data = field.deviceViewAll().data();
REPORT(1) << "writing " << Green_Text(header.objectName()) <<
" field to vtk." << END_REPORT;
return addRealPointField(
os,
header.objectName(),
data,
pStruct.numActive());
}
bool pFlow::PFtoVTK::convertRealx3TypePointField(
iOstream &os,
const IOfileHeader &header,
pointStructure &pStruct)
{
word objectType = header.objectType();
if (!checkFieldType<realx3>(objectType))
return false;
auto field = realx3PointField_H(
header,
pStruct,
{0.0, 0.0, 0.0});
realx3 const *data = field.deviceViewAll().data();
REPORT(1) << "writing " << Green_Text(header.objectName()) <<
" field to vtk." << END_REPORT;
return addRealx3PointField(
os,
header.objectName(),
data,
pStruct.numActive());
}
bool pFlow::PFtoVTK::addRealPointField(
iOstream &os,
const word &fieldName,
const real *field,
uint32 numData)
{
if (numData == 0)
return true;
os << "FIELD FieldData 1\n"
<< fieldName << " 1 " << numData << " float\n";
for (uint32 i = 0; i < numData; ++i)
{
os << field[i] << '\n';
}
return true;
}
bool pFlow::PFtoVTK::addRealx3PointField(
iOstream &os,
const word &fieldName,
const realx3 *field,
uint32 numData)
{
if (numData == 0)
return true;
os << "FIELD FieldData 1\n"
<< fieldName << " 3 " << numData << " float\n";
for (uint32 i = 0; i < numData; ++i)
{
os << field[i].x() <<
' ' << field[i].y() <<
' ' << field[i].z() << '\n';
}
return true;
}
bool pFlow::PFtoVTK::regexCheck(const word &TYPENAME, const word &fieldType)
{
std::regex match("pointField\\<([A-Za-z1-9_]*)\\,([A-Za-z1-9_]*)\\>");
std::smatch search1;
std::smatch search2;
if (!std::regex_match(fieldType, search1, match))
return false;
if (!std::regex_match(TYPENAME, search2, match))
return false;
if (search1.size() != 3)
return false;
if (search1.size() != search2.size())
return false;
return search1[1] == search2[1];
}