Merge pull request #165 from ramin1728/main

binarySystemOfParticles is Updated.
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PhasicFlow 2025-02-14 20:42:14 +03:30 committed by GitHub
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6 changed files with 71 additions and 66 deletions

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@ -28,8 +28,8 @@ in <b>caseSetup/sphereShape</b> file
```C++
names (smallSphere largeSphere); // names of shapes
diameters (0.003 0.005); // diameter of shapes (m)
materials (prop1 prop1); // material names for shapes
diameters (0.003 0.005); // diameter of shapes (m)
materials (prop1 prop1); // material names for shapes
```
### Positioning and initial mixture
@ -44,18 +44,17 @@ in <b>settings/particlesDict</b> file
// positions particles
positionParticles
{
method ordered; // other options: random or empty
method ordered; // other options: random or empty
orderedInfo
{
diameter 0.005; // minimum space between centers of particles
numPoints 30000; // number of particles in the simulation
diameter 0.005; // minimum space between centers of particles
numPoints 30000; // number of particles in the simulation
axisOrder (z x y); // axis order for filling the space with particles
}
regionType cylinder; // other options: box and sphere
cylinder // cylinder region for positioning particles
cylinder // cylinder region for positioning particles
{
p1 (0.0 0.0 0.003); // begin point of cylinder axis (m m m)
p2 (0.0 0.0 0.097); // end point of cylinder axis (m m m)
@ -76,9 +75,9 @@ setFields
{
/*
Default value for fields defined for particles
These fields should always be defined for simulations with
spherical particles.
*/
These fields should always be defined for simulations with
spherical particles.
*/
defaultValue
{
@ -87,20 +86,21 @@ setFields
rotVelocity realx3 (0 0 0); // rotational velocity (rad/s)
shapeName word smallSphere; // name of the particle shape
}
selectors
{
shapeAssigne
{
selector stridedRange; // other options: box, cylinder, sphere, randomPoints
selector stridedRange; // other options: box, cylinder, sphere, randomPoints
stridedRangeInfo
{
begin 0; // begin index of points
begin 0; // begin index of points
end 30000; // end index of points
stride 3; // stride for selector
stride 3; // stride for selector
}
fieldValue // fields that the selector is applied to
fieldValue // fields that the selector is applied to
{
/*
sets shapeName of the selected points to largeSphere
@ -139,4 +139,4 @@ Options:
--setFields-only Exectue the setFields part only. Read the pointStructure from time folder and setFields and save the result in the same time folder.
```
so, with flag `--setFields-only`, you can execute the `setFields` part of `particlesDict`. Now suppose that you have a simulation case which proceeded up to 2 seconds and for any reason you want to change some field value at time 3 s and continue the simulation from 3 s. To this end, you need to change `startTime` in settings dictionary to 3, execute `particlesPhasicFlow --setFields-only`, and start the simulation.
so, with flag `--setFields-only`, you can execute the `setFields` part of `particlesDict`. Now suppose that you have a simulation case which proceeded up to 2 seconds and for any reason you want to change some field value at time 3 s and continue the simulation from 3 s. To this end, you need to change `startTime` in settings dictionary to 3, execute `particlesPhasicFlow --setFields-only`, and start the simulation.

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@ -6,9 +6,9 @@ objectName interaction;
objectType dicrionary;
fileFormat ASCII;
/*---------------------------------------------------------------------------*/
materials (prop1); // properties of material
materials (prop1); // properties of material
densities (1000.0); // density of materials [kg/m3]
densities (1000.0); // density of materials [kg/m3]
contactListType sortedContactList;
@ -38,14 +38,14 @@ model
Geff (0.8e6); // Shear modulus [Pa]
nu (0.25); // Poisson's ratio [-]
nu (0.25); // Poisson's ratio [-]
en (0.7); // coefficient of normal restitution
en (0.7); // coefficient of normal restitution
et (1.0); // coefficient of tangential restitution
et (1.0); // coefficient of tangential restitution
mu (0.3); // dynamic friction
mu (0.3); // dynamic friction
mur (0.1); // rolling friction
mur (0.1); // rolling friction
}

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@ -26,19 +26,19 @@ surfaces
{
type cylinderWall; // other options: cuboidWall and planeWall
p1 (0.0 0.0 0.0); // begin point of cylinder axis
p1 (0.0 0.0 0.0); // begin point of cylinder axis
p2 (0.0 0.0 0.1); // end point of cylinder axis
p2 (0.0 0.0 0.1); // end point of cylinder axis
radius1 0.12; // radius at p1
radius1 0.12; // radius at p1
radius2 0.12; // radius at p2
radius2 0.12; // radius at p2
resolution 24; // number of divisions
resolution 24; // number of divisions
material prop1; // material name of this wall
material prop1; // material name of this wall
motion rotAxis; // motion component name
motion rotAxis; // motion component name
}
/*

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@ -29,20 +29,20 @@ setFields
{
shapeAssigne
{
selector stridedRange; // other options: box, cylinder, sphere, randomPoints
selector stridedRange; // other options: box, cylinder, sphere, randomPoints
stridedRangeInfo
{
begin 0; // begin index of points
begin 0; // begin index of points
end 30000; // end index of points
end 30000; // end index of points
stride 3; // stride for selector
stride 3; // stride for selector
}
fieldValue // fields that the selector is applied to
{
shapeName word largeSphere; // sets shapeName of the selected points to largeSphere
shapeName word largeSphere; // sets shapeName of the selected points to largeSphere
}
}
}
@ -50,13 +50,13 @@ setFields
positionParticles // positions particles
{
method ordered; // other options: random and empty
method ordered; // other options: random and empty
orderedInfo
{
diameter 0.005; // diameter of particles
diameter 0.005; // diameter of particles
numPoints 30000; // number of particles in the simulation
numPoints 30000; // number of particles in the simulation
axisOrder (z x y); // axis order for filling the space with particles
}
@ -69,6 +69,6 @@ positionParticles // positions particles
p2 (0.0 0.0 0.097); // end point of cylinder axis
radius 0.117; // radius of cylinder
radius 0.117; // radius of cylinder
}
}

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@ -16,13 +16,13 @@ contactSearch
{
method NBS; // method for broad search particle-particle
updateInterval 10;
updateInterval 10;
sizeRatio 1.1;
cellExtent 0.55;
cellExtent 0.55;
adjustableBox No;
adjustableBox No;
}
model
@ -46,25 +46,25 @@ model
0.8e6 0.8e6
0.8e6);
nu (0.25 0.25 0.25 // Poisson's ratio [-]
0.25 0.25
0.25);
nu (0.25 0.25 0.25 // Poisson's ratio [-]
0.25 0.25
0.25);
en (0.97 0.97 0.85 // coefficient of normal restitution
0.97 0.85
1.00);
en (0.97 0.97 0.85 // coefficient of normal restitution
0.97 0.85
1.00);
et (1.0 1.0 1.0 // coefficient of tangential restitution
1.0 1.0
1.0);
et (1.0 1.0 1.0 // coefficient of tangential restitution
1.0 1.0
1.0);
mu (0.65 0.65 0.35 // dynamic friction
0.65 0.35
0.35);
mu (0.65 0.65 0.35 // dynamic friction
0.65 0.35
0.35);
mur (0.1 0.1 0.1 // rolling friction
0.1 0.1
0.1);
mur (0.1 0.1 0.1 // rolling friction
0.1 0.1
0.1);
}

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@ -6,7 +6,7 @@ objectName geometryDict;
objectType dictionary;
fileFormat ASCII;
/*---------------------------------------------------------------------------*/
motionModel conveyorBelt; // motion model can be rotatingAxis or stationary or vibrating
motionModel conveyorBelt; // motion model can be rotatingAxis or stationary or vibrating
conveyorBeltInfo
{
@ -54,17 +54,22 @@ surfaces
belt
{
type stlWall; // type of the wall
file belt.stl; // file name in stl folder
material wallMat; // material name of this wall
motion conveyorBelt1; // motion component name
type stlWall; // type of the wall
file belt.stl; // file name in stl folder
material wallMat; // material name of this wall
motion conveyorBelt1; // motion component name
}
box
{
type stlWall; // type of the wall
file box.stl; // file name in stl folder
material wallMat; // material name of this wall
type stlWall; // type of the wall
file box.stl; // file name in stl folder
material wallMat; // material name of this wall
}
}