The Tutorial is updated for version 1.x.

This commit is contained in:
Ramin Khodabandeh 2024-05-28 12:38:21 +04:30
parent 159ec5f1ff
commit 2f9db61983
10 changed files with 58 additions and 71 deletions

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@ -64,6 +64,5 @@ model
mur (0.1 0.1 0.1 // rolling friction
0.1 0.1
0.1);
}

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@ -6,7 +6,7 @@ objectName particleInsertion;
objectType dicrionary;
fileFormat ASCII;
/*---------------------------------------------------------------------------*/
active yes; // is insertion active -> yes or no
active Yes; // is insertion active -> yes or no
checkForCollision No; // is checked -> yes or no

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@ -1,12 +0,0 @@
/* -------------------------------*- C++ -*--------------------------------- *\
| phasicFlow File |
| copyright: www.cemf.ir |
\* ------------------------------------------------------------------------- */
objectName sphereDict;
objectType sphereShape;
fileFormat ASCII;
/*---------------------------------------------------------------------------*/
names (lightSphere heavySphere); // names of shapes
diameters (0.007 0.007); // diameter of shapes
materials (lightMat heavyMat); // material names for shapes

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@ -17,7 +17,7 @@ surfaces
{
cylinderShell
{
type cylinderWall; // type of the wall
type cylinderWall; // other options: cuboidWall and planeWall
p1 (0.0 0.0 0.0); // begin point of cylinder axis
@ -34,7 +34,7 @@ surfaces
coneShell
{
type cylinderWall; // type of the wall
type cylinderWall; // other options: cuboidWall and planeWall
p1 (0.0 0.0 -0.1); // begin point of cylinder axis
@ -55,7 +55,7 @@ surfaces
exitGate
{
type planeWall; // type of the wall
type planeWall; // other options: cuboidWall and cylinderWall
p1 (-0.02 -0.02 -0.1); // first point of the wall

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