The Tutorial is updated for version 1.x.
This commit is contained in:
parent
159ec5f1ff
commit
2f9db61983
|
@ -6,9 +6,9 @@ objectName interaction;
|
|||
objectType dicrionary;
|
||||
fileFormat ASCII;
|
||||
/*---------------------------------------------------------------------------*/
|
||||
materials (lightMat heavyMat wallMat); // a list of materials names
|
||||
materials (lightMat heavyMat wallMat); // a list of materials names
|
||||
|
||||
densities (1000 1500.0 2500); // density of materials [kg/m3]
|
||||
densities (1000 1500.0 2500); // density of materials [kg/m3]
|
||||
|
||||
contactListType sortedContactList;
|
||||
|
||||
|
@ -37,33 +37,32 @@ model
|
|||
wallMat-wallMat );
|
||||
*/
|
||||
|
||||
Yeff (1.0e6 1.0e6 1.0e6 // Young modulus [Pa]
|
||||
Yeff (1.0e6 1.0e6 1.0e6 // Young modulus [Pa]
|
||||
1.0e6 1.0e6
|
||||
1.0e6);
|
||||
|
||||
Geff (0.8e6 0.8e6 0.8e6 // Shear modulus [Pa]
|
||||
Geff (0.8e6 0.8e6 0.8e6 // Shear modulus [Pa]
|
||||
0.8e6 0.8e6
|
||||
0.8e6);
|
||||
|
||||
nu (0.25 0.25 0.25 // Poisson's ratio [-]
|
||||
nu (0.25 0.25 0.25 // Poisson's ratio [-]
|
||||
0.25 0.25
|
||||
0.25);
|
||||
|
||||
en (0.97 0.97 0.85 // coefficient of normal restitution
|
||||
en (0.97 0.97 0.85 // coefficient of normal restitution
|
||||
0.97 0.85
|
||||
1.00);
|
||||
|
||||
et (1.0 1.0 1.0 // coefficient of tangential restitution
|
||||
et (1.0 1.0 1.0 // coefficient of tangential restitution
|
||||
1.0 1.0
|
||||
1.0);
|
||||
|
||||
mu (0.65 0.65 0.35 // dynamic friction
|
||||
mu (0.65 0.65 0.35 // dynamic friction
|
||||
0.65 0.35
|
||||
0.35);
|
||||
|
||||
mur (0.1 0.1 0.1 // rolling friction
|
||||
mur (0.1 0.1 0.1 // rolling friction
|
||||
0.1 0.1
|
||||
0.1);
|
||||
|
||||
0.1);
|
||||
}
|
||||
|
||||
|
|
4
tutorials/sphereGranFlow/layeredSiloFilling/caseSetup/particleInsertion
Normal file → Executable file
4
tutorials/sphereGranFlow/layeredSiloFilling/caseSetup/particleInsertion
Normal file → Executable file
|
@ -6,9 +6,9 @@ objectName particleInsertion;
|
|||
objectType dicrionary;
|
||||
fileFormat ASCII;
|
||||
/*---------------------------------------------------------------------------*/
|
||||
active yes; // is insertion active -> yes or no
|
||||
active Yes; // is insertion active -> yes or no
|
||||
|
||||
checkForCollision No; // is checked -> yes or no
|
||||
checkForCollision No; // is checked -> yes or no
|
||||
|
||||
/*
|
||||
one layers of particles are packed
|
||||
|
|
|
@ -6,8 +6,8 @@ objectName sphereDict;
|
|||
objectType sphereShape;
|
||||
fileFormat ASCII;
|
||||
/*---------------------------------------------------------------------------*/
|
||||
names (lightSphere heavySphere); // names of shapes
|
||||
names (lightSphere heavySphere); // names of shapes
|
||||
|
||||
diameters (0.007 0.007); // diameter of shapes
|
||||
diameters (0.007 0.007); // diameter of shapes
|
||||
|
||||
materials (lightMat heavyMat); // material names for shapes
|
||||
materials (lightMat heavyMat); // material names for shapes
|
||||
|
|
|
@ -1,12 +0,0 @@
|
|||
/* -------------------------------*- C++ -*--------------------------------- *\
|
||||
| phasicFlow File |
|
||||
| copyright: www.cemf.ir |
|
||||
\* ------------------------------------------------------------------------- */
|
||||
objectName sphereDict;
|
||||
objectType sphereShape;
|
||||
fileFormat ASCII;
|
||||
/*---------------------------------------------------------------------------*/
|
||||
|
||||
names (lightSphere heavySphere); // names of shapes
|
||||
diameters (0.007 0.007); // diameter of shapes
|
||||
materials (lightMat heavyMat); // material names for shapes
|
|
@ -21,10 +21,10 @@ boundaries
|
|||
neighborListUpdateInterval 30;
|
||||
|
||||
// Determines how often do you want to update the new changes in the boundary
|
||||
updateInterval 10;
|
||||
updateInterval 10;
|
||||
|
||||
// The distance from the boundary plane within which particles are marked to be in the boundary list
|
||||
neighborLength 0.004;
|
||||
neighborLength 0.004;
|
||||
|
||||
left
|
||||
{
|
||||
|
|
|
@ -6,7 +6,7 @@ objectName geometryDict;
|
|||
objectType dictionary;
|
||||
fileFormat ASCII;
|
||||
/*---------------------------------------------------------------------------*/
|
||||
motionModel stationary; // motion model can be rotatingAxis or stationary or vibrating
|
||||
motionModel stationary; // motion model can be rotatingAxis or stationary or vibrating
|
||||
|
||||
stationaryInfo
|
||||
{
|
||||
|
@ -17,36 +17,36 @@ surfaces
|
|||
{
|
||||
cylinderShell
|
||||
{
|
||||
type cylinderWall; // type of the wall
|
||||
type cylinderWall; // other options: cuboidWall and planeWall
|
||||
|
||||
p1 (0.0 0.0 0.0); // begin point of cylinder axis
|
||||
p1 (0.0 0.0 0.0); // begin point of cylinder axis
|
||||
|
||||
p2 (0.0 0.0 0.4); // end point of cylinder axis
|
||||
p2 (0.0 0.0 0.4); // end point of cylinder axis
|
||||
|
||||
radius1 0.1; // radius at p1
|
||||
radius1 0.1; // radius at p1
|
||||
|
||||
radius2 0.1; // radius at p2
|
||||
radius2 0.1; // radius at p2
|
||||
|
||||
resolution 36; // number of divisions
|
||||
resolution 36; // number of divisions
|
||||
|
||||
material wallMat; // material name of this wall
|
||||
material wallMat; // material name of this wall
|
||||
}
|
||||
|
||||
coneShell
|
||||
{
|
||||
type cylinderWall; // type of the wall
|
||||
type cylinderWall; // other options: cuboidWall and planeWall
|
||||
|
||||
p1 (0.0 0.0 -0.1); // begin point of cylinder axis
|
||||
p1 (0.0 0.0 -0.1); // begin point of cylinder axis
|
||||
|
||||
p2 (0.0 0.0 0.0); // end point of cylinder axis
|
||||
p2 (0.0 0.0 0.0); // end point of cylinder axis
|
||||
|
||||
radius1 0.02; // radius at p1
|
||||
radius1 0.02; // radius at p1
|
||||
|
||||
radius2 0.1; // radius at p2
|
||||
radius2 0.1; // radius at p2
|
||||
|
||||
resolution 36; // number of divisions
|
||||
resolution 36; // number of divisions
|
||||
|
||||
material wallMat; // material name of this wall
|
||||
material wallMat; // material name of this wall
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -55,17 +55,17 @@ surfaces
|
|||
|
||||
exitGate
|
||||
{
|
||||
type planeWall; // type of the wall
|
||||
type planeWall; // other options: cuboidWall and cylinderWall
|
||||
|
||||
p1 (-0.02 -0.02 -0.1); // first point of the wall
|
||||
p1 (-0.02 -0.02 -0.1); // first point of the wall
|
||||
|
||||
p2 ( 0.02 -0.02 -0.1); // second point of the wall
|
||||
p2 ( 0.02 -0.02 -0.1); // second point of the wall
|
||||
|
||||
p3 ( 0.02 0.02 -0.1); // third point of the wall
|
||||
p3 ( 0.02 0.02 -0.1); // third point of the wall
|
||||
|
||||
p4 (-0.02 0.02 -0.1); // fourth point of the wall
|
||||
p4 (-0.02 0.02 -0.1); // fourth point of the wall
|
||||
|
||||
material wallMat; // material name of the wall
|
||||
material wallMat; // material name of the wall
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -16,13 +16,13 @@ setFields
|
|||
|
||||
defaultValue
|
||||
{
|
||||
velocity realx3 (0 0 0); // linear velocity (m/s)
|
||||
velocity realx3 (0 0 0); // linear velocity (m/s)
|
||||
|
||||
acceleration realx3 (0 0 0); // linear acceleration (m/s2)
|
||||
acceleration realx3 (0 0 0); // linear acceleration (m/s2)
|
||||
|
||||
rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
|
||||
rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
|
||||
|
||||
shapeName word lightSphere; // name of the particle shape
|
||||
shapeName word lightSphere; // name of the particle shape
|
||||
}
|
||||
|
||||
selectors
|
||||
|
@ -31,14 +31,14 @@ setFields
|
|||
|
||||
positionParticles // positions particles
|
||||
{
|
||||
method empty; // other options: ordered and random
|
||||
method empty; // other options: ordered and random
|
||||
|
||||
regionType box; // other options: cylinder and sphere
|
||||
regionType box; // other options: cylinder and sphere
|
||||
|
||||
boxInfo // box region for positioning particles
|
||||
boxInfo // box region for positioning particles
|
||||
{
|
||||
min (-0.08 -0.08 0.015); // lower corner point of the box
|
||||
min (-0.08 -0.08 0.015); // lower corner point of the box
|
||||
|
||||
max ( 0.08 0.08 0.098); // upper corner point of the box
|
||||
max ( 0.08 0.08 0.098); // upper corner point of the box
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,29 +6,29 @@ objectName settingsDict;
|
|||
objectType dictionary;
|
||||
fileFormat ASCII;
|
||||
/*---------------------------------------------------------------------------*/
|
||||
run layerdSiloFilling;
|
||||
run layerdSiloFilling;
|
||||
|
||||
dt 0.00001; // time step for integration (s)
|
||||
dt 0.00001; // time step for integration (s)
|
||||
|
||||
startTime 0.0; // start time for simulation
|
||||
startTime 0.0; // start time for simulation
|
||||
|
||||
endTime 5.0; // end time for simulation
|
||||
endTime 5.0; // end time for simulation
|
||||
|
||||
saveInterval 0.05; // time interval for saving the simulation
|
||||
saveInterval 0.05; // time interval for saving the simulation
|
||||
|
||||
timePrecision 6; // maximum number of digits for time folder
|
||||
timePrecision 6; // maximum number of digits for time folder
|
||||
|
||||
g (0 0 -9.8); // gravity vector (m/s2)
|
||||
g (0 0 -9.8); // gravity vector (m/s2)
|
||||
|
||||
// save necessary (i.e., required) data on disk
|
||||
includeObjects (diameter);
|
||||
// exclude unnecessary data from saving on disk
|
||||
excludeObjects (rVelocity.dy1 pStructPosition.dy1 pStructVelocity.dy1);
|
||||
|
||||
integrationMethod AdamsBashforth2; // integration method
|
||||
integrationMethod AdamsBashforth2; // integration method
|
||||
|
||||
writeFormat ascii; // data writting format (ascii or binary)
|
||||
writeFormat ascii; // data writting format (ascii or binary)
|
||||
|
||||
timersReport Yes; // report timers
|
||||
timersReport Yes; // report timers
|
||||
|
||||
timersReportInterval 0.01; // time interval for reporting timers
|
||||
timersReportInterval 0.01; // time interval for reporting timers
|
||||
|
|
Loading…
Reference in New Issue