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MotionModel CRTP, rotatingAxis and vibrating
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247
src/MotionModel/rotatingAxisMotion/rotatingAxisMotion-old.hpp
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247
src/MotionModel/rotatingAxisMotion/rotatingAxisMotion-old.hpp
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/*------------------------------- phasicFlow ---------------------------------
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O C enter of
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O O E ngineering and
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O O M ultiscale modeling of
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OOOOOOO F luid flow
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------------------------------------------------------------------------------
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Copyright (C): www.cemf.ir
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email: hamid.r.norouzi AT gmail.com
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------------------------------------------------------------------------------
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Licence:
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This file is part of phasicFlow code. It is a free software for simulating
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granular and multiphase flows. You can redistribute it and/or modify it under
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the terms of GNU General Public License v3 or any other later versions.
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phasicFlow is distributed to help others in their research in the field of
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granular and multiphase flows, but WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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-----------------------------------------------------------------------------*/
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#ifndef __rotatingAxisMotion_hpp__
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#define __rotatingAxisMotion_hpp__
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#include "types.hpp"
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#include "typeInfo.hpp"
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#include "VectorDual.hpp"
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#include "Vectors.hpp"
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#include "List.hpp"
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#include "rotatingAxis.hpp"
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namespace pFlow
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{
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class dictionary;
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/**
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* Rotating axis motion model for walls
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*
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* This class is used for simulaiton that at least one wall components
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* is moving according to rotatingAxis motion mode. One or more than one
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* motion components can be defined in rotatingAxisMotionInfo dictionary
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*
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\verbatim
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// In geometryDict file, this will defines rotating walls during simulation
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...
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motionModel rotatingAxisMotion;
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rotatingAxisMotionInfo
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{
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rotationAxis1
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{
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// the definition based on class rotatingAxis
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}
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rotatoinAxis2
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{
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// the definition based on calss rotatingAxis
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}
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}
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...
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\endverbatim
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*
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*/
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class rotatingAxisMotion
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{
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public:
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/** Motion model class to be passed to computational units/kernels for
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* transfing points and returning velocities at various positions
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*/
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class Model
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{
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protected:
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deviceViewType1D<rotatingAxis> axis_;
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int32 numAxis_=0;
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public:
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INLINE_FUNCTION_HD
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Model(deviceViewType1D<rotatingAxis> axis, int32 numAxis):
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axis_(axis),
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numAxis_(numAxis)
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{}
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INLINE_FUNCTION_HD
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Model(const Model&) = default;
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INLINE_FUNCTION_HD
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Model& operator=(const Model&) = default;
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INLINE_FUNCTION_HD
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realx3 pointVelocity(int32 n, const realx3& p)const
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{
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return axis_[n].linTangentialVelocityPoint(p);
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}
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INLINE_FUNCTION_HD
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realx3 operator()(int32 n, const realx3& p)const
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{
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return pointVelocity(n,p);
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}
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INLINE_FUNCTION_HD
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realx3 transferPoint(int32 n, const realx3 p, real dt)const
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{
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return rotate(p, axis_[n], dt);
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}
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INLINE_FUNCTION_HD int32 numComponents()const
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{
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return numAxis_;
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}
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};
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protected:
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using axisVector_HD = VectorDual<rotatingAxis>;
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/// Vector to store axes
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axisVector_HD axis_;
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/// Names of axes
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wordList axisName_;
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/// Number of axes components
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label numAxis_= 0;
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/// Read from dictionary
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bool readDictionary(const dictionary& dict);
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/// Write to dictionary
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bool writeDictionary(dictionary& dict)const;
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public:
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/// Type info
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TypeInfoNV("rotatingAxisMotion");
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// - Constructors
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/// Empty
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FUNCTION_H
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rotatingAxisMotion();
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/// Construct with dictionary
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FUNCTION_H
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rotatingAxisMotion(const dictionary& dict);
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/// Copy constructor
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FUNCTION_H
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rotatingAxisMotion(const rotatingAxisMotion&) = default;
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/// No move constructor
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rotatingAxisMotion(rotatingAxisMotion&&) = delete;
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/// Copy assignment
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FUNCTION_H
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rotatingAxisMotion& operator=(const rotatingAxisMotion&) = default;
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/// No move assignment
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rotatingAxisMotion& operator=(rotatingAxisMotion&&) = delete;
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/// Destructor
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FUNCTION_H
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~rotatingAxisMotion() = default;
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// - Methods
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/// Return the motion model at time t
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Model getModel(real t)
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{
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for(int32 i= 0; i<numAxis_; i++ )
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{
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axis_[i].setTime(t);
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}
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axis_.modifyOnHost();
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axis_.syncViews();
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return Model(axis_.deviceVector(), numAxis_);
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}
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/// Motion component name to index
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INLINE_FUNCTION_H
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int32 nameToIndex(const word& name)const
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{
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if( auto i = axisName_.findi(name); i == -1)
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{
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fatalErrorInFunction<<
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"axis name " << name << " does not exist. \n";
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fatalExit;
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return i;
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}
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else
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{
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return i;
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}
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}
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/// Motion index to motion component name
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INLINE_FUNCTION_H
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word indexToName(label i)const
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{
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if(i < numAxis_ )
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return axisName_[i];
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else
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{
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fatalErrorInFunction<<
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"out of range access to the list of axes " << i <<endl<<
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" size of axes_ is "<<numAxis_<<endl;
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fatalExit;
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return "";
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}
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}
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/// Are walls moving
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INLINE_FUNCTION_HD
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bool isMoving()const
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{
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return true;
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}
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/// Move
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INLINE_FUNCTION_H
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bool move(real t, real dt)
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{
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return true;
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}
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// - IO operation
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/// Read from input stream is
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FUNCTION_H
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bool read(iIstream& is);
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/// Write to output stream os
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FUNCTION_H
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bool write(iOstream& os)const;
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};
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} // pFlow
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#endif //__rotatingAxisMotion_hpp__
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