motion model docs are added

This commit is contained in:
Hamidreza Norouzi
2023-04-02 09:17:16 -07:00
parent 8faa1a5e53
commit 9105a503ce
8 changed files with 579 additions and 364 deletions

View File

@ -35,12 +35,40 @@ namespace pFlow
class dictionary;
/**
* Rotating axis motion model for walls
*
* This class is used for simulaiton that at least one wall components
* is moving according to rotatingAxis motion mode. One or more than one
* motion components can be defined in rotatingAxisMotionInfo dictionary
*
\verbatim
// In geometryDict file, this will defines rotating walls during simulation
...
motionModel rotatingAxisMotion;
rotatingAxisMotionInfo
{
rotationAxis1
{
// the definition based on class rotatingAxis
}
rotatoinAxis2
{
// the definition based on calss rotatingAxis
}
}
...
\endverbatim
*
*/
class rotatingAxisMotion
{
public:
// - this class shuold be decleared in every motion model with
// exact methods
/** Motion model class to be passed to computational units/kernels for
* transfing points and returning velocities at various positions
*/
class Model
{
protected:
@ -92,132 +120,126 @@ protected:
using axisVector_HD = VectorDual<rotatingAxis>;
/// Vector to store axes
axisVector_HD axis_;
/// Names of axes
wordList axisName_;
/// Number of axes components
label numAxis_= 0;
/// Read from dictionary
bool readDictionary(const dictionary& dict);
/// Write to dictionary
bool writeDictionary(dictionary& dict)const;
public:
/// Type info
TypeInfoNV("rotatingAxisMotion");
// empty
FUNCTION_H
rotatingAxisMotion();
// - Constructors
/// Empty
FUNCTION_H
rotatingAxisMotion();
// construct with dictionary
FUNCTION_H
rotatingAxisMotion(const dictionary& dict);
/// Construct with dictionary
FUNCTION_H
rotatingAxisMotion(const dictionary& dict);
// copy
FUNCTION_H
rotatingAxisMotion(const rotatingAxisMotion&) = default;
/// Copy constructor
FUNCTION_H
rotatingAxisMotion(const rotatingAxisMotion&) = default;
rotatingAxisMotion(rotatingAxisMotion&&) = delete;
/// No move constructor
rotatingAxisMotion(rotatingAxisMotion&&) = delete;
FUNCTION_H
rotatingAxisMotion& operator=(const rotatingAxisMotion&) = default;
/// Copy assignment
FUNCTION_H
rotatingAxisMotion& operator=(const rotatingAxisMotion&) = default;
rotatingAxisMotion& operator=(rotatingAxisMotion&&) = delete;
/// No move assignment
rotatingAxisMotion& operator=(rotatingAxisMotion&&) = delete;
FUNCTION_H
~rotatingAxisMotion() = default;
/// Destructor
FUNCTION_H
~rotatingAxisMotion() = default;
Model getModel(real t)
{
for(int32 i= 0; i<numAxis_; i++ )
// - Methods
/// Return the motion model at time t
Model getModel(real t)
{
axis_[i].setTime(t);
}
axis_.modifyOnHost();
axis_.syncViews();
for(int32 i= 0; i<numAxis_; i++ )
{
axis_[i].setTime(t);
}
axis_.modifyOnHost();
axis_.syncViews();
return Model(axis_.deviceVector(), numAxis_);
}
return Model(axis_.deviceVector(), numAxis_);
}
INLINE_FUNCTION_H
int32 nameToIndex(const word& name)const
{
if( auto i = axisName_.findi(name); i == -1)
/// Motion component name to index
INLINE_FUNCTION_H
int32 nameToIndex(const word& name)const
{
fatalErrorInFunction<<
"axis name " << name << " does not exist. \n";
fatalExit;
return i;
if( auto i = axisName_.findi(name); i == -1)
{
fatalErrorInFunction<<
"axis name " << name << " does not exist. \n";
fatalExit;
return i;
}
else
{
return i;
}
}
else
/// Motion index to motion component name
INLINE_FUNCTION_H
word indexToName(label i)const
{
return i;
if(i < numAxis_ )
return axisName_[i];
else
{
fatalErrorInFunction<<
"out of range access to the list of axes " << i <<endl<<
" size of axes_ is "<<numAxis_<<endl;
fatalExit;
return "";
}
}
}
INLINE_FUNCTION_H
word indexToName(label i)const
{
if(i < numAxis_ )
return axisName_[i];
else
/// Are walls moving
INLINE_FUNCTION_HD
bool isMoving()const
{
fatalErrorInFunction<<
"out of range access to the list of axes " << i <<endl<<
" size of axes_ is "<<numAxis_<<endl;
fatalExit;
return "";
return true;
}
}
/*INLINE_FUNCTION_D
realx3 pointVelocity(label n, const realx3& p)const
{
return axis_.deviceVectorAll()[n].linTangentialVelocityPoint(p);
}*/
/// Move
INLINE_FUNCTION_H
bool move(real t, real dt)
{
return true;
}
// - IO operation
/// Read from input stream is
FUNCTION_H
bool read(iIstream& is);
/*INLINE_FUNCTION_D
realx3 transferPoint(label n, const realx3 p, real dt)const
{
return rotate(p, axis_.deviceVectorAll()[n], dt);
}
/// Write to output stream os
FUNCTION_H
bool write(iOstream& os)const;
INLINE_FUNCTION_D
bool transferPoint(label n, realx3* pVec, size_t numP, real dt)
{
if( n>=numAxis_)return false;
rotate( pVec, numP, axis_.deviceVectorAll()[n], dt);
return true;
}*/
INLINE_FUNCTION_HD
bool isMoving()const
{
return true;
}
INLINE_FUNCTION_H
bool move(real t, real dt)
{
return true;
}
FUNCTION_H
bool read(iIstream& is);
FUNCTION_H
bool write(iOstream& os)const;
};
} // pFlow