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Particle insertion is added with anyList
- collision check is not active yet. - variable velocity is not active yet. - events and messages are not active yet.
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@ -87,11 +87,10 @@ public:
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/// when the component should evolve along time.
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bool iterate() override;
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/// prediction step (if any), is called in beforeIteration
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bool predict(real dt, realx3PointField_D& acceleration);
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/// correction step, is called in iterate
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bool correct(real dt, realx3PointField_D& acceleration);
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};
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