Merge pull request #184 from wanqing0421/main
update benchmarks file and romove the unused comments in rotatingDrumMedium
This commit is contained in:
commit
b007426d5d
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@ -4,56 +4,57 @@
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\* ------------------------------------------------------------------------- */
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objectName interaction;
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objectType dicrionary;
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objectType dictionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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materials (glassMat wallMat); // a list of materials names
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densities (2500.0 2500); // density of materials [kg/m3]
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contactListType sortedContactList;
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model
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{
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contactForceModel nonLinearLimited;
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rollingFrictionModel normal;
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Yeff (1.0e6 1.0e6 // Young modulus [Pa]
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1.0e6);
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Geff (0.8e6 0.8e6 // Shear modulus [Pa]
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0.8e6);
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nu (0.25 0.25 // Poisson's ratio [-]
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0.25);
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en (0.97 0.85 // coefficient of normal restitution
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1.00);
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et (1.0 1.0 // coefficient of tangential restitution
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1.0);
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mu (0.65 0.65 // dynamic friction
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0.65);
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mur (0.1 0.1 // rolling friction
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0.1);
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}
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contactSearch
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{
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method NBS;
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wallMapping cellMapping;
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NBSInfo
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{
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updateFrequency 10; // each 20 timesteps, update neighbor list
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sizeRatio 1.05; // bounding box size to particle diameter (max)
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}
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updateInterval 10;
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cellMappingInfo
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{
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updateFrequency 10; // each 20 timesteps, update neighbor list
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cellExtent 0.6; // bounding box for particle-wall search (> 0.5)
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}
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sizeRatio 1.1;
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cellExtent 0.55;
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adjustableBox Yes;
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}
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model
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{
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contactForceModel nonLinearLimited;
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rollingFrictionModel normal;
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/*
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Property (glassMat-glassMat glassMat-wallMat
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wallMat-wallMat);
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*/
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Yeff (1.0e6 1.0e6
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1.0e6); // Young modulus [Pa]
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Geff (0.8e6 0.8e6
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0.8e6); // Shear modulus [Pa]
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nu (0.25 0.25
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0.25); // Poisson's ratio [-]
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en (0.97 0.85
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1.00); // coefficient of normal restitution
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mu (0.65 0.65
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0.65); // dynamic friction
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mur (0.1 0.1
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0.1); // rolling friction
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}
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@ -5,10 +5,8 @@
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objectName particleInsertion;
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objectType dicrionary;
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active no; // is insertion active?
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collisionCheck No; // not implemented for yes
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fileFormat ASCII;
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active No; // is insertion active?
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@ -3,9 +3,13 @@
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| copyright: www.cemf.ir |
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\* ------------------------------------------------------------------------- */
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objectName sphereDict;
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objectType sphereShape;
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objectName shapes;
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objectType dictionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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names (glassBead); // names of shapes
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diameters (0.003); // diameter of shapes
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materials (glassMat); // material names for shapes
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@ -0,0 +1,46 @@
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/* -------------------------------*- C++ -*--------------------------------- *\
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| phasicFlow File |
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| copyright: www.cemf.ir |
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\* ------------------------------------------------------------------------- */
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objectName domainDict;
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objectType dictionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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globalBox // Simulation domain: every particles that goes outside this domain will be deleted
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{
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min (-0.2 -0.2 -0.0);
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max ( 0.2 0.2 1.6);
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}
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boundaries
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{
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left
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{
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type exit; // other options: periodic, reflective
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}
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right
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{
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type exit; // other options: periodic, reflective
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}
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bottom
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{
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type exit; // other options: periodic, reflective
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}
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top
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{
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type exit; // other options: periodic, reflective
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}
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rear
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{
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type exit; // other options: periodic, reflective
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}
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front
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{
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type exit; // other options: periodic, reflective
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}
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}
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@ -5,59 +5,82 @@
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objectName geometryDict;
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objectType dictionary;
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fileFormat ASCII;
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motionModel rotatingAxisMotion;
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motionModel rotatingAxis; // motion model: rotating object around an axis
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rotatingAxisInfo // information for rotatingAxisMotion motion model
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{
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rotAxis
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{
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p1 (0.0 0.0 0.0); // first point for the axis of rotation
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p2 (0.0 0.0 1.0); // second point for the axis of rotation
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omega 1.256; // rotation speed (rad/s) => 12 rpm
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}
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}
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surfaces
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{
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cylinder
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{
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type cylinderWall;
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p1 (0.0 0.0 0.0);
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p2 (0.0 0.0 1.6);
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radius1 0.2;
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radius2 0.2;
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resolution 24;
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material wallMat;
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motion rotAxis;
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type cylinderWall; // type of the wall
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p1 (0.0 0.0 0.0); // begin point of cylinder axis
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p2 (0.0 0.0 1.6); // end point of cylinder axis
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radius1 0.2; // radius at p1
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radius2 0.2; // radius at p2
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resolution 24; // number of divisions
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material wallMat; // material name of this wall
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motion rotAxis; // motion component name
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}
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/*
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This is a plane wall at the rear end of cylinder
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*/
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wall1
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{
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type planeWall;
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p1 (-0.2 -0.2 0.0);
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p2 ( 0.2 -0.2 0.0);
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p3 ( 0.2 0.2 0.0);
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p4 (-0.2 0.2 0.0);
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material wallMat;
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motion rotAxis;
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type planeWall; // type of the wall
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p1 (-0.2 -0.2 0.0); // first point of the wall
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p2 ( 0.2 -0.2 0.0); // second point
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p3 ( 0.2 0.2 0.0); // third point
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p4 (-0.2 0.2 0.0); // fourth point
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material wallMat; // material name of the wall
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motion rotAxis; // motion component name
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}
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/*
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This is a plane wall at the front end of cylinder
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*/
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wall2
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{
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type planeWall;
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p1 (-0.2 -0.2 1.6);
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p2 ( 0.2 -0.2 1.6);
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p3 ( 0.2 0.2 1.6);
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p4 (-0.2 0.2 1.6);
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material wallMat;
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motion rotAxis;
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}
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type planeWall; // type of the wall
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}
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p1 (-0.2 -0.2 1.6); // first point of the wall
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// information for rotatingAxisMotion motion model
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rotatingAxisMotionInfo
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{
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rotAxis
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{
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p1 (0.0 0.0 0.0);
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p2 (0.0 0.0 1.0);
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omega 1.256; // rotation speed (rad/s) => 12 rpm
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p2 ( 0.2 -0.2 1.6); // second point
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p3 ( 0.2 0.2 1.6); // third point
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p4 (-0.2 0.2 1.6); // fourth point
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material wallMat; // material name of the wall
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motion rotAxis; // motion component name
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}
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}
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@ -5,10 +5,10 @@
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objectName particlesDict;
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objectType dictionary;
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fileFormat ASCII;
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setFields
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{
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defaultValue
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{
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velocity realx3 (0 0 0); // linear velocity (m/s)
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@ -23,22 +23,25 @@ setFields
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positionParticles
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{
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method positionOrdered;
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method ordered;
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maxNumberOfParticles 4000001;
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mortonSorting Yes;
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cylinder // box for positioning particles
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{
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p1 ( 0.0 0.0 0.01); // lower corner point of the box
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p2 ( 0.0 0.0 1.59); // upper corner point of the box
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radius 0.195;
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}
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positionOrderedInfo
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orderedInfo
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{
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diameter 0.003; // minimum space between centers of particles
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numPoints 4000000; // number of particles in the simulation
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axisOrder (z x y); // axis order for filling the space with particles
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}
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regionType cylinder; // other options: box and sphere
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cylinderInfo // cylinder for positioning particles
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{
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p1 (0.0 0.0 0.01); // lower corner point of the box
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p2 (0.0 0.0 1.59); // upper corner point of the box
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radius 0.195; // radius of cylinder
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}
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}
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@ -3,9 +3,10 @@
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| copyright: www.cemf.ir |
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\* ------------------------------------------------------------------------- */
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objectName settingsDict;
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objectType dictionary;;
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run rotatingDrum_1;
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objectType dictionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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run rotatingDrum_4MParticles;
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dt 0.00001; // time step for integration (s)
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@ -19,14 +20,15 @@ timePrecision 5; // maximum number of digits for time folder
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g (0 -9.8 0); // gravity vector (m/s2)
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domain
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{
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min (-0.2 -0.2 -0.0);
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max ( 0.2 0.2 1.6);
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}
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includeObjects (diameter); // save necessary (i.e., required) data on disk
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integrationMethod AdamsBashforth3; // integration method
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// exclude unnecessary data from saving on disk
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excludeObjects (rVelocity.dy1 pStructPosition.dy1 pStructVelocity.dy1);
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integrationMethod AdamsBashforth2; // integration method
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writeFormat binary; // data writting format (ascii or binary)
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timersReport Yes;
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timersReportInterval 0.01;
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timersReportInterval 0.05;
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@ -20,11 +20,6 @@ timePrecision 6; // maximum number of digits for
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g (0 -9.8 0); // gravity vector (m/s2)
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/*
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Simulation domain
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every particles that goes outside this domain is deleted.
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*/
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includeObjects (diameter); // save necessary (i.e., required) data on disk
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// exclude unnecessary data from saving on disk
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