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b679b9dcd3
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@ -13,25 +13,9 @@ globalBox // Simulation domain: every par
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max (0.86 0.6 0.6); // upper corner point of the box
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max (0.86 0.6 0.6); // upper corner point of the box
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}
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}
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decomposition
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{
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direction z;
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}
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boundaries
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boundaries
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{
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{
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neighborListUpdateInterval 50; /* Determines how often (how many iterations) do you want to
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rebuild the list of particles in the neighbor list
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of all boundaries in the simulation domain */
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updateInterval 10; // Determines how often do you want to update the new changes in the boundary
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neighborLength 0.004; // The distance from the boundary plane within which particles are marked to be in the boundary list
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left
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left
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{
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{
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type exit; // other options: periodic, reflective
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type exit; // other options: periodic, reflective
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@ -34,7 +34,7 @@ surfaces
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material wallMat; // material name of this wall
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material wallMat; // material name of this wall
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motion otAxis; // motion component name
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motion rotAxis; // motion component name
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}
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}
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}
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}
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@ -28,52 +28,14 @@ setFields
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}
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}
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selectors
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selectors
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{
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{}
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shapeAssigne
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{
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selector stridedRange; // other options: box, cylinder, sphere, randomPoints
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stridedRangeInfo
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{
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begin 0; // begin index of points
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end 24000; // end index of points
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stride 3; // stride for selector
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}
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fieldValue // fields that the selector is applied to
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{
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shapeName word sphere1; // sets shapeName of the selected points to largeSphere
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}
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}
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}
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}
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}
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positionParticles // positions particles
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positionParticles // positions particles
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{
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{
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method ordered; // ordered positioning
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method empty; // ordered positioning
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mortonSorting Yes; // perform initial sorting based on morton code?
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mortonSorting Yes; // perform initial sorting based on morton code?
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orderedInfo
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maxNumberOfParticles 25000;
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{
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diameter 0.0101; // minimum space between centers of particles
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numPoints 25000; // number of particles in the simulation
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axisOrder (x y z); // axis order for filling the space with particles
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}
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regionType cylinder; // other options: cylinder and sphere
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cylinderInfo // cylinder for positioning particles
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{
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p1 (0.0 0.0 0.09); // Coordinates of bottom cylinderRegion (m,m,m)
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p2 (0.0 0.0 0.21); // Coordinates of top cylinderRegion (m,m,m)
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radius 0.09; // radius of cylinder
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}
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}
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}
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