Merge pull request #203 from Nimajhi/main

corrections for V-blender
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PhasicFlow 2025-04-21 10:05:21 +03:30 committed by GitHub
commit b679b9dcd3
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3 changed files with 6 additions and 60 deletions

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@ -13,25 +13,9 @@ globalBox // Simulation domain: every par
max (0.86 0.6 0.6); // upper corner point of the box
}
decomposition
{
direction z;
}
boundaries
{
neighborListUpdateInterval 50; /* Determines how often (how many iterations) do you want to
rebuild the list of particles in the neighbor list
of all boundaries in the simulation domain */
updateInterval 10; // Determines how often do you want to update the new changes in the boundary
neighborLength 0.004; // The distance from the boundary plane within which particles are marked to be in the boundary list
left
{
type exit; // other options: periodic, reflective

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@ -34,7 +34,7 @@ surfaces
material wallMat; // material name of this wall
motion otAxis; // motion component name
motion rotAxis; // motion component name
}
}

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@ -28,52 +28,14 @@ setFields
}
selectors
{
shapeAssigne
{
selector stridedRange; // other options: box, cylinder, sphere, randomPoints
stridedRangeInfo
{
begin 0; // begin index of points
end 24000; // end index of points
stride 3; // stride for selector
{}
}
fieldValue // fields that the selector is applied to
{
shapeName word sphere1; // sets shapeName of the selected points to largeSphere
}
}
}
}
positionParticles // positions particles
{
method ordered; // ordered positioning
method empty; // ordered positioning
mortonSorting Yes; // perform initial sorting based on morton code?
orderedInfo
{
diameter 0.0101; // minimum space between centers of particles
numPoints 25000; // number of particles in the simulation
axisOrder (x y z); // axis order for filling the space with particles
}
regionType cylinder; // other options: cylinder and sphere
cylinderInfo // cylinder for positioning particles
{
p1 (0.0 0.0 0.09); // Coordinates of bottom cylinderRegion (m,m,m)
p2 (0.0 0.0 0.21); // Coordinates of top cylinderRegion (m,m,m)
radius 0.09; // radius of cylinder
}
maxNumberOfParticles 25000;
}