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bug resolve, chekcForCollision is set to true for always, adjustable search box is set to false for always, old hearChanges has been removed
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@ -42,7 +42,7 @@ private:
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Logical active_ = "No";
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/// Check for collision? It is not active now
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Logical checkForCollision_ = "No";
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Logical checkForCollision_ = "Yes";
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/// if increase velocity in case particles are failed
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/// to be inserted due to collision
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