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2ccf6de8ae
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2ccf6de8ae | |
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12b3413306 | |
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ebff41619e | |
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99269b9682 | |
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5fe3304fdc | |
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b98b97fe8c | |
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0de7f91013 |
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@ -61,3 +61,8 @@ doc/DTAGS
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**/[0-9]*.[0-9][0-9][0-9][0-9][0-9][0-9][0-9]
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**/[0-9]*.[0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9]
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**/VTK
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utilities/postprocessPhasicFlow/includeMask.hpp
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utilities/postprocessPhasicFlow/ProcessField.hpp
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utilities/postprocessPhasicFlow/ProcessField.hpp
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*.hpp
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*.cpp
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@ -62,7 +62,7 @@ contactSearch
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NBSInfo
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{
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// each 20 timesteps, update neighbor list
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// each 20 timesteps, update neighbor list
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updateFrequency 10;
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// bounding box size to particle diameter (max)
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sizeRatio 1.1;
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|
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@ -14,66 +14,66 @@ surfaces
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{
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body
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{
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// type of the wall
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// type of the wall
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type stlWall;
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// file name in stl folder
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// file name in stl folder
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file Body.stl;
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// material name of this wall
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// material name of this wall
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material wallMat;
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// motion component name
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// motion component name
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motion rotAxis;
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}
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/* This is a Cylinder Wall at the rear of cylinder */
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rearEnd
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{
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// type of the wall
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// type of the wall
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type cylinderWall;
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// first point for the axis of rotation
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// first point for the axis of rotation
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p1 (-0.1974 0.2269 -0.001);
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// second point for the axis of rotation
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// second point for the axis of rotation
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p2 (-0.1974 0.2269 0.0);
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// Radius of p1
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// Radius of p1
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radius1 0.0001;
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// Radius of p2
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// Radius of p2
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radius2 0.12;
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// material name of the wall
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// material name of the wall
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material wallMat;
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// motion component name
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// motion component name
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motion rotAxis;
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}
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/* This a cylinder Wall at the front of Cylinder */
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frontEnd
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{
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// type of the wall
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// type of the wall
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type cylinderWall;
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// first point for the axis of rotation
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// first point for the axis of rotation
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p1 (-0.1974 0.2269 0.0989);
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// second point for the axis of rotation
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// second point for the axis of rotation
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p2 (-0.1974 0.2269 0.0990);
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// Radius of p1
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// Radius of p1
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radius1 0.0001;
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// Radius of p2
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// Radius of p2
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radius2 0.12;
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// material name of the wall
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// material name of the wall
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material wallMat;
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// motion component name
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// motion component name
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motion rotAxis;
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}
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}
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// information for rotatingAxisMotion motion model
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// information for rotatingAxisMotion motion model
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rotatingAxisMotionInfo
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{
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rotAxis
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{
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// first point for the axis of rotation
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// first point for the axis of rotation
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p1 (-0.1974 0.2269 0);
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// second point for the axis of rotation
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// second point for the axis of rotation
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p2 (-0.1974 0.2269 0.1);
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// rotation speed (rad/s) => 15 rpm
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// rotation speed (rad/s) => 15 rpm
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omega 2.38733;
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// Start time of Geometry Rotating
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// Start time of Geometry Rotating
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startTime 2;
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// End time of Geometry Rotating
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// End time of Geometry Rotating
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endTime 9.5;
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}
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}
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@ -6,48 +6,44 @@ objectName interaction;
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objectType dicrionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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materials (prop1); // a list of materials names
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materials (prop1); // a list of materials names
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densities (1000.0); // density of materials [kg/m3]
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densities (1000.0); // density of materials [kg/m3]
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contactListType sortedContactList;
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model
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{
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contactForceModel nonLinearNonLimited;
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rollingFrictionModel normal;
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Yeff (1.0e6); // Young modulus [Pa]
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Geff (0.8e6); // Shear modulus [Pa]
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nu (0.25); // Poisson's ratio [-]
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en (0.7); // coefficient of normal restitution
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et (1.0); // coefficient of tangential restitution
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mu (0.3); // dynamic friction
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mur (0.1); // rolling friction
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}
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contactSearch
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{
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method NBS; // method for broad search particle-particle
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wallMapping cellMapping; // method for broad search particle-wall
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method NBS; // method for broad search
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updateInterval 10;
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NBSInfo
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{
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updateFrequency 20; // each 20 timesteps, update neighbor list
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sizeRatio 1.1; // bounding box size to particle diameter (max)
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}
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sizeRatio 1.1;
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cellMappingInfo
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{
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updateFrequency 20; // each 20 timesteps, update neighbor list
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cellExtent 0.7; // bounding box for particle-wall search (> 0.5)
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}
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cellExtent 0.55;
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adjustableBox Yes;
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}
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model
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{
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contactForceModel nonLinearNonLimited;
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rollingFrictionModel normal;
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Yeff (1.0e6); // Young modulus [Pa]
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Geff (0.8e6); // Shear modulus [Pa]
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nu (0.25); // Poisson's ratio [-]
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en (0.7); // coefficient of normal restitution
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et (1.0); // coefficient of tangential restitution
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mu (0.3); // dynamic friction
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||||
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mur (0.1); // rolling friction
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||||
}
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||||
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||||
}
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@ -6,9 +6,8 @@ objectName particleInsertion;
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objectType dicrionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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active No; // is insertion active -> Yes or No
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active no; // is insertion active?
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||||
|
||||
collisionCheck No; // not implemented for yes
|
||||
collisionCheck No; // is checked -> Yes or No
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||||
|
||||
|
||||
|
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@ -0,0 +1,13 @@
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/* -------------------------------*- C++ -*--------------------------------- *\
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| phasicFlow File |
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| copyright: www.cemf.ir |
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\* ------------------------------------------------------------------------- */
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objectName sphereDict;
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objectType sphereShape;
|
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fileFormat ASCII;
|
||||
/*---------------------------------------------------------------------------*/
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||||
names (sphere1); // names of shapes
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|
||||
diameters (0.004); // diameter of shapes
|
||||
|
||||
materials (prop1); // material names for shapes
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|
@ -0,0 +1,64 @@
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|||
/* -------------------------------*- C++ -*--------------------------------- *\
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| phasicFlow File |
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||||
| copyright: www.cemf.ir |
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||||
\* ------------------------------------------------------------------------- */
|
||||
objectName domainDict;
|
||||
objectType dictionary;
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||||
fileFormat ASCII;
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||||
/*---------------------------------------------------------------------------*/
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globalBox // Simulation domain: every particles that goes outside this domain will be deleted
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{
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min (-0.12 -0.12 0.00); // lower corner point of the box
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max (0.12 0.12 0.11); // upper corner point of the box
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||||
}
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||||
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decomposition
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||||
{
|
||||
direction z;
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||||
}
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||||
|
||||
boundaries
|
||||
{
|
||||
|
||||
|
||||
neighborListUpdateInterval 50; /* Determines how often (how many iterations) do you want to
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||||
|
||||
rebuild the list of particles in the neighbor list
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|
||||
of all boundaries in the simulation domain */
|
||||
|
||||
updateInterval 10; // Determines how often do you want to update the new changes in the boundary
|
||||
|
||||
neighborLength 0.004; // The distance from the boundary plane within which particles are marked to be in the boundary list
|
||||
|
||||
left
|
||||
{
|
||||
type exit; // other options: periodict, reflective
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||||
}
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||||
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||||
right
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||||
{
|
||||
type exit; // other options: periodict, reflective
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||||
}
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||||
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||||
bottom
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||||
{
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||||
type exit; // other options: periodict, reflective
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||||
}
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||||
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||||
top
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||||
{
|
||||
type exit; // other options: periodict, reflective
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||||
}
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||||
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||||
rear
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||||
{
|
||||
type exit; // other options: periodict, reflective
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||||
}
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||||
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||||
front
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||||
{
|
||||
type exit; // other options: periodict, reflective
|
||||
}
|
||||
}
|
|
@ -6,66 +6,85 @@ objectName geometryDict;
|
|||
objectType dictionary;
|
||||
fileFormat ASCII;
|
||||
/*---------------------------------------------------------------------------*/
|
||||
motionModel rotatingAxis;
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||||
|
||||
// motion model: rotating object around an axis
|
||||
motionModel rotatingAxisMotion;
|
||||
rotatingAxisInfo // information for rotatingAxisMotion motion model
|
||||
{
|
||||
rotAxis
|
||||
{
|
||||
p1 (0.0 0.0 0.0); // first point for the axis of rotation
|
||||
|
||||
p2 (0.0 0.0 1.0); // second point for the axis of rotation
|
||||
|
||||
omega 1.214; // rotation speed (rad/s)
|
||||
}
|
||||
}
|
||||
|
||||
surfaces
|
||||
{
|
||||
/*
|
||||
A cylinder with begin and end radii 0.12 m and axis points at (0 0 0)
|
||||
and (0 0 0.1)
|
||||
A cylinder with begin and end radii 0.12 m and axis points at (0 0 0) and (0 0 0.1)
|
||||
*/
|
||||
|
||||
cylinder
|
||||
{
|
||||
type cylinderWall; // type of the wall
|
||||
p1 (0.0 0.0 0.0); // begin point of cylinder axis
|
||||
p2 (0.0 0.0 0.1); // end point of cylinder axis
|
||||
radius1 0.12; // radius at p1
|
||||
radius2 0.12; // radius at p2
|
||||
resolution 24; // number of divisions
|
||||
material prop1; // material name of this wall
|
||||
motion rotAxis; // motion component name
|
||||
type cylinderWall; // type of the wall
|
||||
|
||||
p1 (0.0 0.0 0.0); // begin point of cylinder axis
|
||||
|
||||
p2 (0.0 0.0 0.1); // end point of cylinder axis
|
||||
|
||||
radius1 0.12; // radius at p1
|
||||
|
||||
radius2 0.12; // radius at p2
|
||||
|
||||
resolution 24; // number of divisions
|
||||
|
||||
material prop1; // material name of this wall
|
||||
|
||||
motion rotAxis; // motion component name
|
||||
}
|
||||
|
||||
/*
|
||||
This is a plane wall at the rear end of cylinder
|
||||
This is a plane wall at the rear end of cylinder
|
||||
*/
|
||||
|
||||
wall1
|
||||
{
|
||||
type planeWall; // type of the wall
|
||||
p1 (-0.12 -0.12 0.0); // first point of the wall
|
||||
p2 ( 0.12 -0.12 0.0); // second point
|
||||
p3 ( 0.12 0.12 0.0); // third point
|
||||
p4 (-0.12 0.12 0.0); // fourth point
|
||||
material prop1; // material name of the wall
|
||||
motion rotAxis; // motion component name
|
||||
type planeWall; // type of the wall
|
||||
|
||||
p1 (-0.12 -0.12 0.0); // first point of the wall
|
||||
|
||||
p2 ( 0.12 -0.12 0.0); // second point
|
||||
|
||||
p3 ( 0.12 0.12 0.0); // third point
|
||||
|
||||
p4 (-0.12 0.12 0.0); // fourth point
|
||||
|
||||
material prop1; // material name of the wall
|
||||
|
||||
motion rotAxis; // motion component name
|
||||
}
|
||||
|
||||
/*
|
||||
This is a plane wall at the front end of cylinder
|
||||
This is a plane wall at the front end of cylinder
|
||||
*/
|
||||
|
||||
wall2
|
||||
{
|
||||
type planeWall;
|
||||
p1 (-0.12 -0.12 0.1);
|
||||
p2 ( 0.12 -0.12 0.1);
|
||||
p3 ( 0.12 0.12 0.1);
|
||||
p4 (-0.12 0.12 0.1);
|
||||
material prop1;
|
||||
motion rotAxis;
|
||||
type planeWall; // type of the wall
|
||||
|
||||
p1 (-0.12 -0.12 0.1); // first point of the wall
|
||||
|
||||
p2 ( 0.12 -0.12 0.1); // second point
|
||||
|
||||
p3 ( 0.12 0.12 0.1); // third point
|
||||
|
||||
p4 (-0.12 0.12 0.1); // fourth point
|
||||
|
||||
material prop1; // material name of the wall
|
||||
|
||||
motion rotAxis; // motion component name
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
// information for rotatingAxisMotion motion model
|
||||
rotatingAxisMotionInfo
|
||||
{
|
||||
rotAxis
|
||||
{
|
||||
p1 (0.0 0.0 0.0); // first point for the axis of rotation
|
||||
p2 (0.0 0.0 1.0); // second point for the axis of rotation
|
||||
omega 1.214; // rotation speed (rad/s)
|
||||
}
|
||||
}
|
|
@ -6,45 +6,70 @@ objectName particlesDict;
|
|||
objectType dictionary;
|
||||
fileFormat ASCII;
|
||||
/*---------------------------------------------------------------------------*/
|
||||
|
||||
setFields
|
||||
{
|
||||
/*
|
||||
Default value for fields defined for particles
|
||||
These fields should always be defined for simulations with
|
||||
spherical particles.
|
||||
|
||||
These fields should always be defined for simulations with
|
||||
|
||||
spherical particles.
|
||||
*/
|
||||
|
||||
defaultValue
|
||||
{
|
||||
velocity realx3 (0 0 0); // linear velocity (m/s)
|
||||
acceleration realx3 (0 0 0); // linear acceleration (m/s2)
|
||||
rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
|
||||
shapeName word sphere1; // name of the particle shape
|
||||
velocity realx3 (0 0 0); // linear velocity (m/s)
|
||||
|
||||
acceleration realx3 (0 0 0); // linear acceleration (m/s2)
|
||||
|
||||
rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
|
||||
|
||||
shapeName word sphere1; // name of the particle shape
|
||||
}
|
||||
|
||||
selectors
|
||||
{}
|
||||
{
|
||||
shapeAssigne
|
||||
{
|
||||
selector stridedRange; // other options: box, cylinder, sphere, randomPoints
|
||||
|
||||
stridedRangeInfo
|
||||
{
|
||||
begin 0; // begin index of points
|
||||
|
||||
end 30000; // end index of points
|
||||
|
||||
stride 3; // stride for selector
|
||||
}
|
||||
|
||||
fieldValue // fields that the selector is applied to
|
||||
{
|
||||
shapeName word sphere1; // sets shapeName of the selected points to largeSphere
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// positions particles
|
||||
positionParticles
|
||||
positionParticles // positions particles
|
||||
{
|
||||
method positionOrdered; // ordered positioning
|
||||
method ordered; // other options: random and empty
|
||||
|
||||
maxNumberOfParticles 40000; // maximum number of particles in the simulation
|
||||
mortonSorting Yes; // perform initial sorting based on morton code?
|
||||
mortonSorting Yes; // perform initial sorting based on morton code?
|
||||
|
||||
box // box for positioning particles
|
||||
orderedInfo
|
||||
{
|
||||
min (-0.08 -0.08 0.015); // lower corner point of the box
|
||||
max ( 0.08 0.08 0.098); // upper corner point of the box
|
||||
diameter 0.004; // minimum space between centers of particles
|
||||
|
||||
numPoints 30000; // number of particles in the simulation
|
||||
|
||||
axisOrder (z y x); // axis order for filling the space with particles
|
||||
}
|
||||
|
||||
positionOrderedInfo
|
||||
regionType box; // other options: cylinder and sphere
|
||||
|
||||
boxInfo // box information for positioning particles
|
||||
{
|
||||
diameter 0.004; // minimum space between centers of particles
|
||||
numPoints 30000; // number of particles in the simulation
|
||||
axisOrder (z y x); // axis order for filling the space with particles
|
||||
min (-0.08 -0.08 0.015); // lower corner point of the box
|
||||
|
||||
max ( 0.08 0.08 0.098); // upper corner point of the box
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,35 +6,29 @@ objectName settingsDict;
|
|||
objectType dictionary;
|
||||
fileFormat ASCII;
|
||||
/*---------------------------------------------------------------------------*/
|
||||
run rotatingDrumSmall;
|
||||
|
||||
run rotatingDrumSmall;
|
||||
dt 0.00001; // time step for integration (s)
|
||||
|
||||
dt 0.00001; // time step for integration (s)
|
||||
startTime 0; // start time for simulation
|
||||
|
||||
startTime 0; // start time for simulation
|
||||
endTime 10; // end time for simulation
|
||||
|
||||
endTime 10; // end time for simulation
|
||||
saveInterval 0.1; // time interval for saving the simulation
|
||||
|
||||
saveInterval 0.1; // time interval for saving the simulation
|
||||
timePrecision 6; // maximum number of digits for time folder
|
||||
|
||||
timePrecision 6; // maximum number of digits for time folder
|
||||
g (0 -9.8 0); // gravity vector (m/s2)
|
||||
|
||||
g (0 -9.8 0); // gravity vector (m/s2)
|
||||
includeObjects (diameter); // save necessary (i.e., required) data on disk
|
||||
|
||||
/*
|
||||
Simulation domain
|
||||
every particles that goes outside this domain is deleted.
|
||||
*/
|
||||
domain
|
||||
{
|
||||
min (-0.12 -0.12 0);
|
||||
max (0.12 0.12 0.11);
|
||||
}
|
||||
// exclude unnecessary data from saving on disk
|
||||
excludeObjects (rVelocity.dy1 pStructPosition.dy1 pStructVelocity.dy1);
|
||||
|
||||
integrationMethod AdamsBashforth2; // integration method
|
||||
integrationMethod AdamsBashforth2; // integration method
|
||||
|
||||
writeFormat ascii;
|
||||
writeFormat ascii; // data writting format (ascii or binary)
|
||||
|
||||
timersReport Yes; // report timers?
|
||||
timersReport Yes; // report timers (Yes or No)
|
||||
|
||||
timersReportInterval 0.01; // time interval for reporting timers
|
||||
timersReportInterval 0.01; // time interval for reporting timers
|
||||
|
|
|
@ -0,0 +1,244 @@
|
|||
# Problem Definition
|
||||
The problem is to simulate a double pedestal tote blender with the diameter **0.03 m** and **0.1 m** respectively, the length **0.3 m**, rotating at **28 rpm**. This blender is filled with **20000** Particles. The timestep for integration is **0.00001 s**. There is one type of Particle in this blender that are being inserted during simulation to fill the drum.
|
||||
* **20000** particles with **4 mm** diameter, at the rate of 20000 particles/s for 1 sec.
|
||||
|
||||
<html>
|
||||
<body>
|
||||
<div align="center"><b>
|
||||
a view of the tote-blender while rotating
|
||||
</div></b>
|
||||
<div align="center">
|
||||
<img src="sample sample sample sample", width=700px>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
# Setting up the Case
|
||||
As it has been explained in the previous cases, the simulation case setup is based on text-based scripts. Here, the simulation case setup are sotred in two folders: `caseSetup`, `setting`. (see the above folders). Unlike the previous cases, this case does not have the `stl` file. and the geometry is described in the `geometryDict` file.
|
||||
|
||||
## Defining particles
|
||||
Then in the `caseSetup/sphereShape` the diameter and the material name of the particles are defined.
|
||||
```C++
|
||||
// names of shapes
|
||||
names (sphere1);
|
||||
// diameter of shapes (m)
|
||||
diameters (0.004);
|
||||
// material names for shapes
|
||||
materials (prop1);
|
||||
```
|
||||
## Particle Insertion
|
||||
In this case we have a region for ordering particles. These particles are placed in this blender. For example the script for the inserted particles is shown below.
|
||||
|
||||
<div align="center">
|
||||
in <b>caseSetup/particleInsertion</b> file
|
||||
</div>
|
||||
|
||||
```C++
|
||||
// positions particles
|
||||
positionParticles
|
||||
{
|
||||
// ordered positioning
|
||||
method positionOrdered;
|
||||
// maximum number of particles in the simulation
|
||||
maxNumberOfParticles 40000;
|
||||
// perform initial sorting based on morton code?
|
||||
mortonSorting Yes;
|
||||
// box for positioning particles
|
||||
box
|
||||
{
|
||||
// lower corner point of the box
|
||||
min (-0.06 -0.06 0.08);
|
||||
// upper corner point of the box
|
||||
max (0.06 0.06 0.18);
|
||||
}
|
||||
```
|
||||
## Interaction between particles
|
||||
In `caseSetup/interaction` file, material names and properties and interaction parameters are defined: interaction between the particles of rotating drum. Since we are defining 1 material for simulation, the interaction matrix is 1x1 (interactions are symetric).
|
||||
```C++
|
||||
// a list of materials names
|
||||
materials (prop1);
|
||||
// density of materials [kg/m3]
|
||||
densities (1000.0);
|
||||
|
||||
contactListType sortedContactList;
|
||||
|
||||
model
|
||||
{
|
||||
contactForceModel nonLinearNonLimited;
|
||||
rollingFrictionModel normal;
|
||||
/*
|
||||
Property (prop1-prop1);
|
||||
*/
|
||||
// Young modulus [Pa]
|
||||
Yeff (1.0e6);
|
||||
// Shear modulus [Pa]
|
||||
Geff (0.8e6);
|
||||
// Poisson's ratio [-]
|
||||
nu (0.25);
|
||||
// coefficient of normal restitution
|
||||
en (0.7);
|
||||
// coefficient of tangential restitution
|
||||
et (1.0);
|
||||
// dynamic friction
|
||||
mu (0.3);
|
||||
// rolling friction
|
||||
mur (0.1);
|
||||
|
||||
}
|
||||
```
|
||||
## Settings
|
||||
### Geometry
|
||||
In the `settings/geometryDict` file, the geometry and axis of rotation is defined for the drum. The geometry is composed of a cylinder inlet and outlet, cone shell top and down, a cylinder shell and enter and exit Gate.
|
||||
```C++
|
||||
surfaces
|
||||
{
|
||||
enterGate
|
||||
{
|
||||
// type of wall
|
||||
type planeWall;
|
||||
// coords of wall
|
||||
p1 (-0.05 -0.05 0.3);
|
||||
p2 (-0.05 0.05 0.3);
|
||||
p3 ( 0.05 0.05 0.3);
|
||||
p4 (0.05 -0.05 0.3);
|
||||
// material of wall
|
||||
material prop1;
|
||||
// motion component name
|
||||
motion rotAxis;
|
||||
}
|
||||
|
||||
cylinderinlet
|
||||
{
|
||||
// type of the wall
|
||||
type cylinderWall;
|
||||
// begin point of cylinder axis
|
||||
p1 (0.0 0.0 0.28);
|
||||
// end point of cylinder axis
|
||||
p2 (0.0 0.0 0.3);
|
||||
// radius at p1
|
||||
radius1 0.03;
|
||||
// radius at p2
|
||||
radius2 0.03;
|
||||
// number of divisions
|
||||
resolution 36;
|
||||
// material name of this wall
|
||||
material prop1;
|
||||
// motion component name
|
||||
motion rotAxis;
|
||||
}
|
||||
|
||||
coneShelltop
|
||||
{
|
||||
// type of the wall
|
||||
type cylinderWall;
|
||||
// begin point of cylinder axis
|
||||
p1 (0.0 0.0 0.2);
|
||||
// end point of cylinder axis
|
||||
p2 (0.0 0.0 0.28);
|
||||
// radius at p1
|
||||
radius1 0.1;
|
||||
// radius at p2
|
||||
radius2 0.03;
|
||||
// number of divisions
|
||||
resolution 36;
|
||||
// material name of this wall
|
||||
material prop1;
|
||||
// motion component name
|
||||
motion rotAxis;
|
||||
}
|
||||
|
||||
cylinderShell
|
||||
{
|
||||
// type of the wall
|
||||
type cylinderWall;
|
||||
// begin point of cylinder axis
|
||||
p1 (0.0 0.0 0.1);
|
||||
// end point of cylinder axis
|
||||
p2 (0.0 0.0 0.2);
|
||||
// radius at p1
|
||||
radius1 0.1;
|
||||
// radius at p2
|
||||
radius2 0.1;
|
||||
// number of divisions
|
||||
resolution 36;
|
||||
// material name of this wall
|
||||
material prop1;
|
||||
// motion component name
|
||||
motion rotAxis;
|
||||
}
|
||||
|
||||
coneShelldown
|
||||
{
|
||||
// type of the wall
|
||||
type cylinderWall;
|
||||
// begin point of cylinder axis
|
||||
p1 (0.0 0.0 0.02);
|
||||
// end point of cylinder axis
|
||||
p2 (0.0 0.0 0.1);
|
||||
// radius at p1
|
||||
radius1 0.03;
|
||||
// radius at p2
|
||||
radius2 0.1;
|
||||
// number of divisions
|
||||
resolution 36;
|
||||
// material name of this wall
|
||||
material prop1;
|
||||
// motion component name
|
||||
motion rotAxis;
|
||||
}
|
||||
/*
|
||||
This is a plane wall at the exit of silo
|
||||
*/
|
||||
|
||||
cylinderoutlet
|
||||
{
|
||||
// type of the wall
|
||||
type cylinderWall;
|
||||
// begin point of cylinder axis
|
||||
p1 (0.0 0.0 0.0);
|
||||
// end point of cylinder axis
|
||||
p2 (0.0 0.0 0.02);
|
||||
// radius at p1
|
||||
radius1 0.03;
|
||||
// radius at p2
|
||||
radius2 0.03;
|
||||
// number of divisions
|
||||
resolution 36;
|
||||
// material name of this wall
|
||||
material prop1;
|
||||
// motion component name
|
||||
motion rotAxis;
|
||||
}
|
||||
exitGate
|
||||
{
|
||||
type planeWall;
|
||||
p1 (-0.05 -0.05 0);
|
||||
p2 (-0.05 0.05 0);
|
||||
p3 ( 0.05 0.05 0);
|
||||
p4 (0.05 -0.05 0);
|
||||
material prop1;
|
||||
motion rotAxis;
|
||||
}
|
||||
|
||||
}
|
||||
```
|
||||
### Rotating Axis Info
|
||||
In this part of `geometryDict` the information of rotating axis and speed of rotation are defined. Unlike the previous cases, the rotation of this blender starts at time=**0 s**.
|
||||
```C++
|
||||
rotatingAxisMotionInfo
|
||||
{
|
||||
rotAxis
|
||||
{
|
||||
p1 (-0.1 0.0 0.15); // first point for the axis of rotation
|
||||
p2 (0.1 0.0 0.15); // second point for the axis of rotation
|
||||
omega 3; // rotation speed (rad/s)
|
||||
}
|
||||
}
|
||||
```
|
||||
## Performing Simulation
|
||||
To perform simulations, enter the following commands one after another in the terminal.
|
||||
|
||||
Enter `$ particlesPhasicFlow` command to create the initial fields for particles.
|
||||
Enter `$ geometryPhasicFlow` command to create the Geometry.
|
||||
At last, enter `$ sphereGranFlow` command to start the simulation.
|
||||
After finishing the simulation, you can use `$ pFlowtoVTK` to convert the results into vtk format storred in ./VTK folder.
|
|
@ -0,0 +1,61 @@
|
|||
/* -------------------------------*- C++ -*--------------------------------- *\
|
||||
| phasicFlow File |
|
||||
| copyright: www.cemf.ir |
|
||||
\* ------------------------------------------------------------------------- */
|
||||
objectName interaction;
|
||||
objectType dicrionary;
|
||||
/* ------------------------------------------------------------------------- */
|
||||
// a list of materials names
|
||||
materials (prop1);
|
||||
// density of materials [kg/m3]
|
||||
densities (1000.0);
|
||||
|
||||
contactListType sortedContactList;
|
||||
|
||||
model
|
||||
{
|
||||
contactForceModel nonLinearNonLimited;
|
||||
rollingFrictionModel normal;
|
||||
/*
|
||||
Property (prop1-prop1);
|
||||
*/
|
||||
// Young modulus [Pa]
|
||||
Yeff (1.0e6);
|
||||
// Shear modulus [Pa]
|
||||
Geff (0.8e6);
|
||||
// Poisson's ratio [-]
|
||||
nu (0.25);
|
||||
// coefficient of normal restitution
|
||||
en (0.7);
|
||||
// coefficient of tangential restitution
|
||||
et (1.0);
|
||||
// dynamic friction
|
||||
mu (0.3);
|
||||
// rolling friction
|
||||
mur (0.1);
|
||||
|
||||
}
|
||||
contactSearch
|
||||
{
|
||||
// method for broad search particle-particle
|
||||
method NBS;
|
||||
// method for broad search particle-wall
|
||||
wallMapping cellMapping;
|
||||
|
||||
NBSInfo
|
||||
{
|
||||
// each 20 timesteps, update neighbor list
|
||||
updateFrequency 20;
|
||||
// bounding box size to particle diameter (max)
|
||||
sizeRatio 1.1;
|
||||
}
|
||||
|
||||
cellMappingInfo
|
||||
{
|
||||
// each 20 timesteps, update neighbor list
|
||||
updateFrequency 20;
|
||||
// bounding box for particle-wall search (> 0.5)
|
||||
cellExtent 0.7;
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,13 @@
|
|||
/* -------------------------------*- C++ -*--------------------------------- *\
|
||||
| phasicFlow File |
|
||||
| copyright: www.cemf.ir |
|
||||
\* ------------------------------------------------------------------------- */
|
||||
objectName particleInsertion;
|
||||
objectType dicrionary;
|
||||
/* ------------------------------------------------------------------------- */
|
||||
// is insertion active?
|
||||
active no;
|
||||
// not implemented for yes
|
||||
collisionCheck No;
|
||||
|
||||
|
|
@ -0,0 +1,13 @@
|
|||
/* -------------------------------*- C++ -*--------------------------------- *\
|
||||
| phasicFlow File |
|
||||
| copyright: www.cemf.ir |
|
||||
\* ------------------------------------------------------------------------- */
|
||||
objectName sphereDict;
|
||||
objectType sphereShape;
|
||||
/* ------------------------------------------------------------------------- */
|
||||
// names of shapes
|
||||
names (sphere1);
|
||||
// diameter of shapes (m)
|
||||
diameters (0.004);
|
||||
// material names for shapes
|
||||
materials (prop1);
|
|
@ -0,0 +1,7 @@
|
|||
#!/bin/sh
|
||||
cd ${0%/*} || exit 1 # Run from this directory
|
||||
|
||||
ls | grep -P "^(([0-9]+\.?[0-9]*)|(\.[0-9]+))$" | xargs -d"\n" rm -rf
|
||||
rm -rf VTK
|
||||
|
||||
#------------------------------------------------------------------------------
|
|
@ -0,0 +1,21 @@
|
|||
#!/bin/sh
|
||||
cd ${0%/*} || exit 1 # Run from this directory
|
||||
echo "\n<--------------------------------------------------------------------->"
|
||||
echo "1) Creating particles"
|
||||
echo "<--------------------------------------------------------------------->\n"
|
||||
particlesPhasicFlow
|
||||
|
||||
echo "\n<--------------------------------------------------------------------->"
|
||||
echo "2) Creating geometry"
|
||||
echo "<--------------------------------------------------------------------->\n"
|
||||
geometryPhasicFlow
|
||||
|
||||
echo "\n<--------------------------------------------------------------------->"
|
||||
echo "3) Running the case"
|
||||
echo "<--------------------------------------------------------------------->\n"
|
||||
sphereGranFlow
|
||||
|
||||
|
||||
|
||||
|
||||
#------------------------------------------------------------------------------
|
|
@ -0,0 +1,151 @@
|
|||
/* -------------------------------*- C++ -*--------------------------------- *\
|
||||
| phasicFlow File |
|
||||
| copyright: www.cemf.ir |
|
||||
\* ------------------------------------------------------------------------- */
|
||||
objectName geometryDict;
|
||||
objectType dictionary;
|
||||
/* ------------------------------------------------------------------------- */
|
||||
// motion model: rotating object around an axis
|
||||
motionModel rotatingAxisMotion;
|
||||
|
||||
surfaces
|
||||
{
|
||||
enterGate
|
||||
{
|
||||
// type of wall
|
||||
type planeWall;
|
||||
// coords of wall
|
||||
p1 (-0.05 -0.05 0.3);
|
||||
p2 (-0.05 0.05 0.3);
|
||||
p3 ( 0.05 0.05 0.3);
|
||||
p4 (0.05 -0.05 0.3);
|
||||
// material of wall
|
||||
material prop1;
|
||||
// motion component name
|
||||
motion rotAxis;
|
||||
}
|
||||
|
||||
cylinderinlet
|
||||
{
|
||||
// type of the wall
|
||||
type cylinderWall;
|
||||
// begin point of cylinder axis
|
||||
p1 (0.0 0.0 0.28);
|
||||
// end point of cylinder axis
|
||||
p2 (0.0 0.0 0.3);
|
||||
// radius at p1
|
||||
radius1 0.03;
|
||||
// radius at p2
|
||||
radius2 0.03;
|
||||
// number of divisions
|
||||
resolution 36;
|
||||
// material name of this wall
|
||||
material prop1;
|
||||
// motion component name
|
||||
motion rotAxis;
|
||||
}
|
||||
|
||||
coneShelltop
|
||||
{
|
||||
// type of the wall
|
||||
type cylinderWall;
|
||||
// begin point of cylinder axis
|
||||
p1 (0.0 0.0 0.2);
|
||||
// end point of cylinder axis
|
||||
p2 (0.0 0.0 0.28);
|
||||
// radius at p1
|
||||
radius1 0.1;
|
||||
// radius at p2
|
||||
radius2 0.03;
|
||||
// number of divisions
|
||||
resolution 36;
|
||||
// material name of this wall
|
||||
material prop1;
|
||||
// motion component name
|
||||
motion rotAxis;
|
||||
}
|
||||
|
||||
cylinderShell
|
||||
{
|
||||
// type of the wall
|
||||
type cylinderWall;
|
||||
// begin point of cylinder axis
|
||||
p1 (0.0 0.0 0.1);
|
||||
// end point of cylinder axis
|
||||
p2 (0.0 0.0 0.2);
|
||||
// radius at p1
|
||||
radius1 0.1;
|
||||
// radius at p2
|
||||
radius2 0.1;
|
||||
// number of divisions
|
||||
resolution 36;
|
||||
// material name of this wall
|
||||
material prop1;
|
||||
// motion component name
|
||||
motion rotAxis;
|
||||
}
|
||||
|
||||
coneShelldown
|
||||
{
|
||||
// type of the wall
|
||||
type cylinderWall;
|
||||
// begin point of cylinder axis
|
||||
p1 (0.0 0.0 0.02);
|
||||
// end point of cylinder axis
|
||||
p2 (0.0 0.0 0.1);
|
||||
// radius at p1
|
||||
radius1 0.03;
|
||||
// radius at p2
|
||||
radius2 0.1;
|
||||
// number of divisions
|
||||
resolution 36;
|
||||
// material name of this wall
|
||||
material prop1;
|
||||
// motion component name
|
||||
motion rotAxis;
|
||||
}
|
||||
/*
|
||||
This is a plane wall at the exit of silo
|
||||
*/
|
||||
|
||||
cylinderoutlet
|
||||
{
|
||||
// type of the wall
|
||||
type cylinderWall;
|
||||
// begin point of cylinder axis
|
||||
p1 (0.0 0.0 0.0);
|
||||
// end point of cylinder axis
|
||||
p2 (0.0 0.0 0.02);
|
||||
// radius at p1
|
||||
radius1 0.03;
|
||||
// radius at p2
|
||||
radius2 0.03;
|
||||
// number of divisions
|
||||
resolution 36;
|
||||
// material name of this wall
|
||||
material prop1;
|
||||
// motion component name
|
||||
motion rotAxis;
|
||||
}
|
||||
exitGate
|
||||
{
|
||||
type planeWall;
|
||||
p1 (-0.05 -0.05 0);
|
||||
p2 (-0.05 0.05 0);
|
||||
p3 ( 0.05 0.05 0);
|
||||
p4 (0.05 -0.05 0);
|
||||
material prop1;
|
||||
motion rotAxis;
|
||||
}
|
||||
|
||||
}
|
||||
// information for rotatingAxisMotion motion model
|
||||
rotatingAxisMotionInfo
|
||||
{
|
||||
rotAxis
|
||||
{
|
||||
p1 (-0.1 0.0 0.15); // first point for the axis of rotation
|
||||
p2 (0.1 0.0 0.15); // second point for the axis of rotation
|
||||
omega 3; // rotation speed (rad/s)
|
||||
}
|
||||
}
|
|
@ -0,0 +1,59 @@
|
|||
/* -------------------------------*- C++ -*--------------------------------- *\
|
||||
| phasicFlow File |
|
||||
| copyright: www.cemf.ir |
|
||||
\* ------------------------------------------------------------------------- */
|
||||
objectName particlesDict;
|
||||
objectType dictionary;
|
||||
/* ------------------------------------------------------------------------- */
|
||||
setFields
|
||||
{
|
||||
/*
|
||||
Default value for fields defined for particles
|
||||
These fields should always be defined for simulations with
|
||||
spherical particles.
|
||||
*/
|
||||
|
||||
defaultValue
|
||||
{
|
||||
// linear velocity (m/s)
|
||||
velocity realx3 (0 0 0);
|
||||
// linear acceleration (m/s2)
|
||||
acceleration realx3 (0 0 0);
|
||||
// rotational velocity (rad/s)
|
||||
rotVelocity realx3 (0 0 0);
|
||||
// name of the particle shape
|
||||
shapeName word sphere1;
|
||||
}
|
||||
|
||||
selectors
|
||||
{}
|
||||
}
|
||||
|
||||
// positions particles
|
||||
positionParticles
|
||||
{
|
||||
// ordered positioning
|
||||
method positionOrdered;
|
||||
// maximum number of particles in the simulation
|
||||
maxNumberOfParticles 40000;
|
||||
// perform initial sorting based on morton code?
|
||||
mortonSorting Yes;
|
||||
// box for positioning particles
|
||||
box
|
||||
{
|
||||
// lower corner point of the box
|
||||
min (-0.06 -0.06 0.08);
|
||||
// upper corner point of the box
|
||||
max (0.06 0.06 0.18);
|
||||
}
|
||||
|
||||
positionOrderedInfo
|
||||
{
|
||||
// minimum space between centers of particles
|
||||
diameter 0.004;
|
||||
// number of particles in the simulation
|
||||
numPoints 20000;
|
||||
// axis order for filling the space with particles
|
||||
axisOrder (z y x);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,34 @@
|
|||
/* -------------------------------*- C++ -*--------------------------------- *\
|
||||
| phasicFlow File |
|
||||
| copyright: www.cemf.ir |
|
||||
\* ------------------------------------------------------------------------- */
|
||||
objectName settingsDict;
|
||||
objectType dictionary;;
|
||||
/*---------------------------------------------------------------------------*/
|
||||
run toteBlender;
|
||||
// time step for integration (s)
|
||||
dt 0.00001;
|
||||
// start time for simulation
|
||||
startTime 0;
|
||||
// end time for simulation
|
||||
endTime 10;
|
||||
// time interval for saving the simulation
|
||||
saveInterval 0.1;
|
||||
// maximum number of digits for time folder
|
||||
timePrecision 6;
|
||||
// gravity vector (m/s2)
|
||||
g (0 0 -9.8);
|
||||
|
||||
/* Simulation domain */
|
||||
/* every particles that goes outside this domain is deleted. */
|
||||
domain
|
||||
{
|
||||
min (-0.5 -0.5 -0.5);
|
||||
max (0.5 0.5 0.5);
|
||||
}
|
||||
// integration method
|
||||
integrationMethod AdamsBashforth2;
|
||||
// report timers?
|
||||
timersReport Yes;
|
||||
// time interval for reporting timers
|
||||
timersReportInterval 0.01;
|
Loading…
Reference in New Issue