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c5ed2ad1e9
...
acdad47823
Author | SHA1 | Date |
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acdad47823 | |
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1008ea8c9a | |
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93c146391c | |
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5db98b9488 |
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@ -6,16 +6,16 @@ objectName interaction;
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objectType dicrionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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materials (prop1); // properties of material
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materials (prop1); // properties of material
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densities (1000.0); // density of materials [kg/m3]
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densities (1000.0); // density of materials [kg/m3]
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contactListType sortedContactList;
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contactSearch
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{
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method NBS; // method for broad search
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method NBS; // method for broad search
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updateInterval 10;
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@ -34,18 +34,18 @@ model
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// Property (solid-solid Properties)
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Yeff (1.0e6); // Young modulus [Pa]
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Yeff (1.0e6); // Young modulus [Pa]
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Geff (0.8e6); // Shear modulus [Pa]
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Geff (0.8e6); // Shear modulus [Pa]
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nu (0.25); // Poisson's ratio [-]
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nu (0.25); // Poisson's ratio [-]
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en (0.7); // coefficient of normal restitution
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en (0.7); // coefficient of normal restitution
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et (1.0); // coefficient of tangential restitution
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et (1.0); // coefficient of tangential restitution
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mu (0.3); // dynamic friction
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mu (0.3); // dynamic friction
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mur (0.1); // rolling friction
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mur (0.1); // rolling friction
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}
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@ -6,6 +6,6 @@ objectName particleInsertion;
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objectType dicrionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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collisionCheck No; // is checked -> yes or no
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collisionCheck No; // is checked -> yes or no
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active No; // is insertion active -> yes or no
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active No; // is insertion active -> yes or no
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@ -8,6 +8,6 @@ fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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names (smallSphere largeSphere); // names of shapes
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diameters (0.003 0.005); // diameter of shapes
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diameters (0.003 0.005); // diameter of shapes
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materials (prop1 prop1); // material names for shapes
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materials (prop1 prop1); // material names for shapes
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@ -6,7 +6,7 @@ objectName domainDict;
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objectType dictionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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globalBox // Simulation domain: every particles that goes outside this domain will be deleted
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globalBox // Simulation domain: every particles that goes outside this domain will be deleted
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{
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min (-0.12 -0.12 0);
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@ -21,43 +21,48 @@ decomposition
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boundaries
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{
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// Determines how often (how many iterations) do you want to
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// rebuild the list of particles in the neighbor list
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// of all boundaries in the simulation domain
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neighborListUpdateInterval 50;
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// Determines how often do you want to update the new changes in the boundary
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updateInterval 10;
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// The distance from the boundary plane within which particles are marked to be in the boundary list
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neighborLength 0.004;
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left
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{
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type exit; // other options: periodict, reflective
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type exit; // other options: periodict, reflective
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}
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right
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{
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type exit; // other options: periodict, reflective
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type exit; // other options: periodict, reflective
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}
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bottom
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{
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type exit; // other options: periodict, reflective
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type exit; // other options: periodict, reflective
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}
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top
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{
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type exit; // other options: periodict, reflective
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type exit; // other options: periodict, reflective
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}
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rear
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{
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type exit; // other options: periodict, reflective
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type exit; // other options: periodict, reflective
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}
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front
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{
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type exit; // other options: periodict, reflective
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type exit; // other options: periodict, reflective
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}
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}
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@ -6,17 +6,17 @@ objectName geometryDict;
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objectType dictionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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motionModel rotatingAxis; // motion model can be rotatingAxis or stationary or vibrating
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motionModel rotatingAxis; // motion model can be rotatingAxis or stationary or vibrating
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rotatingAxisInfo // information for rotatingAxis motion model
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rotatingAxisInfo // information for rotatingAxis motion model
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{
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rotAxis
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{
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p1 (0.0 0.0 0.0); // first point for the axis of rotation
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p1 (0.0 0.0 0.0); // first point for the axis of rotation
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p2 (0.0 0.0 1.0); // second point for the axis of rotation
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p2 (0.0 0.0 1.0); // second point for the axis of rotation
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omega 1.214; // rotation speed (rad/s)
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omega 1.214; // rotation speed (rad/s)
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}
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}
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@ -24,21 +24,21 @@ surfaces
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{
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cylinder
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{
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type cylinderWall; // other options: cuboidWall and planeWall
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type cylinderWall; // other options: cuboidWall and planeWall
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p1 (0.0 0.0 0.0); // begin point of cylinder axis
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p1 (0.0 0.0 0.0); // begin point of cylinder axis
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p2 (0.0 0.0 0.1); // end point of cylinder axis
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p2 (0.0 0.0 0.1); // end point of cylinder axis
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radius1 0.12; // radius at p1
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radius1 0.12; // radius at p1
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radius2 0.12; // radius at p2
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radius2 0.12; // radius at p2
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resolution 24; // number of divisions
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resolution 24; // number of divisions
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material prop1; // material name of this wall
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material prop1; // material name of this wall
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motion rotAxis; // motion component name
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motion rotAxis; // motion component name
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}
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/*
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@ -47,19 +47,19 @@ surfaces
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wall1
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{
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type planeWall; // other options: cuboidWall and cylinderWall
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type planeWall; // other options: cuboidWall and cylinderWall
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p1 (-0.12 -0.12 0.0); // first point of the wall
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p1 (-0.12 -0.12 0.0); // first point of the wall
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p2 (0.12 -0.12 0.0); // second point of the wall
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p2 (0.12 -0.12 0.0); // second point of the wall
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p3 (0.12 0.12 0.0); // third point of the wall
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p3 (0.12 0.12 0.0); // third point of the wall
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p4 (-0.12 0.12 0.0); // fourth point of the wall
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p4 (-0.12 0.12 0.0); // fourth point of the wall
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material prop1; // material name of the wall
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material prop1; // material name of the wall
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motion rotAxis; // motion component name
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motion rotAxis; // motion component name
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}
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/*
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@ -68,18 +68,18 @@ surfaces
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wall2
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{
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type planeWall; // other options: cuboidWall and cylinderWall
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type planeWall; // other options: cuboidWall and cylinderWall
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p1 (-0.12 -0.12 0.1); // first point of the wall
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p1 (-0.12 -0.12 0.1); // first point of the wall
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p2 (0.12 -0.12 0.1); // second point of the wall
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p2 (0.12 -0.12 0.1); // second point of the wall
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p3 (0.12 0.12 0.1); // third point of the wall
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p3 (0.12 0.12 0.1); // third point of the wall
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p4 (-0.12 0.12 0.1); // fourth point of the wall
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p4 (-0.12 0.12 0.1); // fourth point of the wall
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material prop1; // material name of the wall
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material prop1; // material name of the wall
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motion rotAxis; // motion component name
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motion rotAxis; // motion component name
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}
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}
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@ -9,65 +9,66 @@ fileFormat ASCII;
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setFields
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{
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/*
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Default value for fields defined for particles:
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Default value for fields defined for particles:
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These fields should always be defined for simulations with spherical particles
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*/
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defaultValue
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{
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velocity realx3 (0 0 0); // linear velocity (m/s)
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velocity realx3 (0 0 0); // linear velocity (m/s)
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acceleration realx3 (0 0 0); // linear acceleration (m/s2)
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acceleration realx3 (0 0 0); // linear acceleration (m/s2)
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rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
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rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
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shapeName word smallSphere; // name of the particle shape
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shapeName word smallSphere; // name of the particle shape
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}
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selectors
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{
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shapeAssigne
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{
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selector stridedRange; // other options: box, cylinder, sphere, randomPoints
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selector stridedRange; // other options: box, cylinder, sphere, randomPoints
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stridedRangeInfo
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{
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begin 0; // begin index of points
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begin 0; // begin index of points
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end 30000; // end index of points
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end 30000; // end index of points
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stride 3; // stride for selector
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stride 3; // stride for selector
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}
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fieldValue // fields that the selector is applied to
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fieldValue // fields that the selector is applied to
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{
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shapeName word largeSphere; // sets shapeName of the selected points to largeSphere
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shapeName word largeSphere; // sets shapeName of the selected points to largeSphere
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}
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}
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}
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}
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positionParticles // positions particles
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positionParticles // positions particles
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{
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method ordered; // other options: random and empty
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method ordered; // other options: random and empty
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orderedInfo
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{
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diameter 0.005; // diameter of particles
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diameter 0.005; // diameter of particles
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numPoints 30000; // number of particles in the simulation
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numPoints 30000; // number of particles in the simulation
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axisOrder (z x y); // axis order for filling the space with particles
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axisOrder (z x y); // axis order for filling the space with particles
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}
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regionType cylinder; // other options: box and sphere
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regionType cylinder; // other options: box and sphere
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cylinderInfo // cylinder information for positioning particles
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cylinderInfo // cylinder information for positioning particles
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{
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p1 (0.0 0.0 0.003); // begin point of cylinder axis
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p1 (0.0 0.0 0.003); // begin point of cylinder axis
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p2 (0.0 0.0 0.097); // end point of cylinder axis
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p2 (0.0 0.0 0.097); // end point of cylinder axis
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radius 0.117; // radius of cylinder
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radius 0.117; // radius of cylinder
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}
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}
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@ -8,28 +8,31 @@ fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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run binarySystemofParticles;
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dt 0.00001; // time step for integration (seconds)
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dt 0.00001; // time step for integration (seconds)
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startTime 0.0; // start time for simulation
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startTime 0.0; // start time for simulation
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endTime 10.0; // end time for simulation
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endTime 10.0; // end time for simulation
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saveInterval 0.1; // time interval for saving the simulation
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saveInterval 0.1; // time interval for saving the simulation
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timePrecision 6; // maximum number of digits for time folder
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timePrecision 6; // maximum number of digits for time folder
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g (0 -9.8 0); // gravity vector (m/s2)
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g (0 -9.8 0); // gravity vector (m/s2)
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// save necessary (i.e., required) data on disk
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includeObjects (diameter);
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includeObjects (diameter);
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// exclude unnecessary data from saving on disk
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excludeObjects (rVelocity.dy1 pStructPosition.dy1 pStructVelocity.dy1);
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integrationMethod AdamsBashforth2; // integration method
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integrationMethod AdamsBashforth2; // integration method
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writeFormat ascii; // data writting format (ascii or binary)
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writeFormat ascii; // data writting format (ascii or binary)
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timersReport Yes; // report timers
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timersReport Yes; // report timers
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timersReportInterval 0.01; // time interval for reporting timers
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timersReportInterval 0.01; // time interval for reporting timers
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@ -6,11 +6,11 @@ objectName interaction;
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objectType dicrionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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materials (lightMat heavyMat wallMat); // a list of materials names
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materials (lightMat heavyMat wallMat); // a list of materials names
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densities (1000 1500.0 2500); // density of materials [kg/m3]
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densities (1000 1500.0 2500); // density of materials [kg/m3]
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contactListType sortedContactList;
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contactListType sortedContactList;
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contactSearch
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{
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@ -29,39 +29,40 @@ model
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{
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contactForceModel nonLinearLimited;
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rollingFrictionModel normal;
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rollingFrictionModel normal;
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/*
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Property (lightMat-lightMat lightMat-heavyMat lightMat-wallMat
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heavyMat-heavyMat heavyMat-wallMat
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wallMat-wallMat );
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wallMat-wallMat );
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*/
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Yeff (1.0e6 1.0e6 1.0e6 // Young modulus [Pa]
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Yeff (1.0e6 1.0e6 1.0e6 // Young modulus [Pa]
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1.0e6 1.0e6
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1.0e6);
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Geff (0.8e6 0.8e6 0.8e6 // Shear modulus [Pa]
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Geff (0.8e6 0.8e6 0.8e6 // Shear modulus [Pa]
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0.8e6 0.8e6
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0.8e6);
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nu (0.25 0.25 0.25 // Poisson's ratio [-]
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nu (0.25 0.25 0.25 // Poisson's ratio [-]
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0.25 0.25
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0.25);
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en (0.97 0.97 0.85 // coefficient of normal restitution
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en (0.97 0.97 0.85 // coefficient of normal restitution
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0.97 0.85
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1.00);
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et (1.0 1.0 1.0 // coefficient of tangential restitution
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et (1.0 1.0 1.0 // coefficient of tangential restitution
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1.0 1.0
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1.0);
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|
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mu (0.65 0.65 0.35 // dynamic friction
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mu (0.65 0.65 0.35 // dynamic friction
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||||
0.65 0.35
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0.35);
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|
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mur (0.1 0.1 0.1 // rolling friction
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mur (0.1 0.1 0.1 // rolling friction
|
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0.1 0.1
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0.1);
|
||||
}
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||||
|
|
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@ -6,9 +6,9 @@ objectName particleInsertion;
|
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objectType dicrionary;
|
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fileFormat ASCII;
|
||||
/*---------------------------------------------------------------------------*/
|
||||
active Yes; // is insertion active -> yes or no
|
||||
active Yes; // is insertion active -> yes or no
|
||||
|
||||
checkForCollision No; // is checked -> yes or no
|
||||
checkForCollision No; // is checked -> yes or no
|
||||
|
||||
/*
|
||||
one layers of particles are packed
|
||||
|
|
|
@ -6,7 +6,7 @@ objectName domainDict;
|
|||
objectType dictionary;
|
||||
fileFormat ASCII;
|
||||
/*---------------------------------------------------------------------------*/
|
||||
globalBox // Simulation domain: every particles that goes outside this domain will be deleted
|
||||
globalBox // Simulation domain: every particles that goes outside this domain will be deleted
|
||||
{
|
||||
min (-0.11 -0.11 -0.11);
|
||||
|
||||
|
@ -16,44 +16,49 @@ globalBox // Simulation domain: every particles that goes out
|
|||
boundaries
|
||||
{
|
||||
// Determines how often (how many iterations) do you want to
|
||||
|
||||
// rebuild the list of particles in the neighbor list
|
||||
|
||||
// of all boundaries in the simulation domain
|
||||
|
||||
neighborListUpdateInterval 30;
|
||||
|
||||
// Determines how often do you want to update the new changes in the boundary
|
||||
|
||||
updateInterval 10;
|
||||
|
||||
// The distance from the boundary plane within which particles are marked to be in the boundary list
|
||||
|
||||
neighborLength 0.004;
|
||||
|
||||
left
|
||||
{
|
||||
type exit; // other options: periodict, reflective
|
||||
type exit; // other options: periodict, reflective
|
||||
}
|
||||
|
||||
right
|
||||
{
|
||||
type exit; // other options: periodict, reflective
|
||||
type exit; // other options: periodict, reflective
|
||||
}
|
||||
|
||||
bottom
|
||||
{
|
||||
type exit; // other options: periodict, reflective
|
||||
type exit; // other options: periodict, reflective
|
||||
}
|
||||
|
||||
top
|
||||
{
|
||||
type exit; // other options: periodict, reflective
|
||||
type exit; // other options: periodict, reflective
|
||||
}
|
||||
|
||||
rear
|
||||
{
|
||||
type exit; // other options: periodict, reflective
|
||||
type exit; // other options: periodict, reflective
|
||||
}
|
||||
|
||||
front
|
||||
{
|
||||
type exit; // other options: periodict, reflective
|
||||
type exit; // other options: periodict, reflective
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@ objectName geometryDict;
|
|||
objectType dictionary;
|
||||
fileFormat ASCII;
|
||||
/*---------------------------------------------------------------------------*/
|
||||
motionModel stationary; // motion model can be rotatingAxis or stationary or vibrating
|
||||
motionModel stationary; // motion model can be rotatingAxis or stationary or vibrating
|
||||
|
||||
stationaryInfo
|
||||
{
|
||||
|
@ -17,36 +17,36 @@ surfaces
|
|||
{
|
||||
cylinderShell
|
||||
{
|
||||
type cylinderWall; // other options: cuboidWall and planeWall
|
||||
type cylinderWall; // other options: cuboidWall and planeWall
|
||||
|
||||
p1 (0.0 0.0 0.0); // begin point of cylinder axis
|
||||
p1 (0.0 0.0 0.0); // begin point of cylinder axis
|
||||
|
||||
p2 (0.0 0.0 0.4); // end point of cylinder axis
|
||||
p2 (0.0 0.0 0.4); // end point of cylinder axis
|
||||
|
||||
radius1 0.1; // radius at p1
|
||||
radius1 0.1; // radius at p1
|
||||
|
||||
radius2 0.1; // radius at p2
|
||||
radius2 0.1; // radius at p2
|
||||
|
||||
resolution 36; // number of divisions
|
||||
resolution 36; // number of divisions
|
||||
|
||||
material wallMat; // material name of this wall
|
||||
material wallMat; // material name of this wall
|
||||
}
|
||||
|
||||
coneShell
|
||||
{
|
||||
type cylinderWall; // other options: cuboidWall and planeWall
|
||||
type cylinderWall; // other options: cuboidWall and planeWall
|
||||
|
||||
p1 (0.0 0.0 -0.1); // begin point of cylinder axis
|
||||
p1 (0.0 0.0 -0.1); // begin point of cylinder axis
|
||||
|
||||
p2 (0.0 0.0 0.0); // end point of cylinder axis
|
||||
p2 (0.0 0.0 0.0); // end point of cylinder axis
|
||||
|
||||
radius1 0.02; // radius at p1
|
||||
radius1 0.02; // radius at p1
|
||||
|
||||
radius2 0.1; // radius at p2
|
||||
radius2 0.1; // radius at p2
|
||||
|
||||
resolution 36; // number of divisions
|
||||
|
||||
resolution 36; // number of divisions
|
||||
|
||||
material wallMat; // material name of this wall
|
||||
material wallMat; // material name of this wall
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -55,17 +55,17 @@ surfaces
|
|||
|
||||
exitGate
|
||||
{
|
||||
type planeWall; // other options: cuboidWall and cylinderWall
|
||||
type planeWall; // other options: cuboidWall and cylinderWall
|
||||
|
||||
p1 (-0.02 -0.02 -0.1); // first point of the wall
|
||||
p1 (-0.02 -0.02 -0.1); // first point of the wall
|
||||
|
||||
p2 ( 0.02 -0.02 -0.1); // second point of the wall
|
||||
p2 ( 0.02 -0.02 -0.1); // second point of the wall
|
||||
|
||||
p3 ( 0.02 0.02 -0.1); // third point of the wall
|
||||
p3 ( 0.02 0.02 -0.1); // third point of the wall
|
||||
|
||||
p4 (-0.02 0.02 -0.1); // fourth point of the wall
|
||||
p4 (-0.02 0.02 -0.1); // fourth point of the wall
|
||||
|
||||
material wallMat; // material name of the wall
|
||||
material wallMat; // material name of the wall
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -9,37 +9,39 @@ fileFormat ASCII;
|
|||
setFields
|
||||
{
|
||||
/*
|
||||
Default value for fields defined for particles
|
||||
Default value for fields defined for particles
|
||||
|
||||
These fields should always be defined for simulations with
|
||||
|
||||
spherical particles.
|
||||
*/
|
||||
|
||||
defaultValue
|
||||
{
|
||||
velocity realx3 (0 0 0); // linear velocity (m/s)
|
||||
velocity realx3 (0 0 0); // linear velocity (m/s)
|
||||
|
||||
acceleration realx3 (0 0 0); // linear acceleration (m/s2)
|
||||
acceleration realx3 (0 0 0); // linear acceleration (m/s2)
|
||||
|
||||
rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
|
||||
rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
|
||||
|
||||
shapeName word lightSphere; // name of the particle shape
|
||||
shapeName word lightSphere; // name of the particle shape
|
||||
}
|
||||
|
||||
selectors
|
||||
{}
|
||||
}
|
||||
|
||||
positionParticles // positions particles
|
||||
positionParticles // positions particles
|
||||
{
|
||||
method empty; // other options: ordered and random
|
||||
method empty; // other options: ordered and random
|
||||
|
||||
regionType box; // other options: cylinder and sphere
|
||||
regionType box; // other options: cylinder and sphere
|
||||
|
||||
boxInfo // box region for positioning particles
|
||||
boxInfo // box region for positioning particles
|
||||
{
|
||||
min (-0.08 -0.08 0.015); // lower corner point of the box
|
||||
min (-0.08 -0.08 0.015); // lower corner point of the box
|
||||
|
||||
max ( 0.08 0.08 0.098); // upper corner point of the box
|
||||
max ( 0.08 0.08 0.098); // upper corner point of the box
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -8,22 +8,26 @@ fileFormat ASCII;
|
|||
/*---------------------------------------------------------------------------*/
|
||||
run layerdSiloFilling;
|
||||
|
||||
dt 0.00001; // time step for integration (s)
|
||||
dt 0.00001; // time step for integration (s)
|
||||
|
||||
startTime 0.0; // start time for simulation
|
||||
startTime 0.0; // start time for simulation
|
||||
|
||||
endTime 5.0; // end time for simulation
|
||||
endTime 5.0; // end time for simulation
|
||||
|
||||
saveInterval 0.05; // time interval for saving the simulation
|
||||
saveInterval 0.05; // time interval for saving the simulation
|
||||
|
||||
timePrecision 6; // maximum number of digits for time folder
|
||||
timePrecision 6; // maximum number of digits for time folder
|
||||
|
||||
g (0 0 -9.8); // gravity vector (m/s2)
|
||||
g (0 0 -9.8); // gravity vector (m/s2)
|
||||
|
||||
// save data objects that are not automatically saved on disk.
|
||||
|
||||
// overrides the default behavior
|
||||
includeObjects (diameter);
|
||||
|
||||
includeObjects (diameter);
|
||||
|
||||
// exclude unnecessary data from saving on disk
|
||||
|
||||
excludeObjects (rVelocity.dy1 pStructPosition.dy1 pStructVelocity.dy1);
|
||||
|
||||
integrationMethod AdamsBashforth2; // integration method
|
||||
|
|
Loading…
Reference in New Issue