/* -------------------------------*- C++ -*--------------------------------- *\ | phasicFlow File | | copyright: www.cemf.ir | \* ------------------------------------------------------------------------- */ objectName particlesDict; objectType dictionary; fileFormat ASCII; /*---------------------------------------------------------------------------*/ setFields { /* Default value for fields defined for particles These fields should always be defined for simulations with spherical particles */ defaultValue { velocity realx3 (0 0 0); // linear velocity (m/s) acceleration realx3 (0 0 0); // linear acceleration (m/s2) rVelocity realx3 (0 0 0); // rotational velocity (rad/s) shapeName word glassBead; // name of the particle shape } selectors { /* shapeAssigne { selector stridedRange; // other options: box, cylinder, sphere, randomPoints stridedRangeInfo { begin 0; // begin index of points end 250000; // end index of points stride 3; // stride for selector } fieldValue // fields that the selector is applied to { shapeName word glassBead; // sets shapeName of the selected points to largeSphere } }*/ } } positionParticles // positions particles { method ordered; // other options: random and empty //maxNumberOfParticles 250001; // maximum number of particles in the simulation //mortonSorting Yes; // perform initial sorting based on morton code? orderedInfo { diameter 0.003; // minimum space between centers of particles numPoints 250000; // number of particles in the simulation axisOrder (z y x); // axis order for filling the space with particles } regionType cylinder; // other options: box and sphere cylinderInfo // cylinder information for positioning particles { p1 (0.0 0.0 0.003); // begin point of cylinder axis p2 (0.0 0.0 0.357); // end point of cylinder axis radius 0.117; // radius of cylinder } }