#include "contactSearchGlobals.hpp" #include "cells.hpp" #include "contactSearchFunctions.hpp" #include "scatteredFieldAccess.hpp" namespace pFlow::pweBndryContactSearchKernels { void buildNextHead( const deviceScatteredFieldAccess &points, const cells &searchCells, deviceViewType3D &head, deviceViewType1D &next ); uint32 broadSearchPP ( csPairContainerType &ppPairs, const deviceScatteredFieldAccess &points, const deviceScatteredFieldAccess &diams, const deviceScatteredFieldAccess &mirrorPoints, const deviceScatteredFieldAccess &mirrorDiams, const realx3 &transferVec, const deviceViewType3D &head, const deviceViewType1D &next, const cells &searchCells, real sizeRatio ); }