phasicFlow/src/Interaction/contactSearch/wallMappings/cellMapping.hpp

151 lines
3.1 KiB
C++

/*------------------------------- phasicFlow ---------------------------------
O C enter of
O O E ngineering and
O O M ultiscale modeling of
OOOOOOO F luid flow
------------------------------------------------------------------------------
Copyright (C): www.cemf.ir
email: hamid.r.norouzi AT gmail.com
------------------------------------------------------------------------------
Licence:
This file is part of phasicFlow code. It is a free software for simulating
granular and multiphase flows. You can redistribute it and/or modify it under
the terms of GNU General Public License v3 or any other later versions.
phasicFlow is distributed to help others in their research in the field of
granular and multiphase flows, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-----------------------------------------------------------------------------*/
#ifndef __cellMapping_hpp__
#define __cellMapping_hpp__
#include "cellsWallLevel0.hpp"
#include "dictionary.hpp"
namespace pFlow
{
template<
typename executionSpace
>
class cellMapping
{
public:
using cellsWallLevel0Type = cellsWallLevel0<executionSpace>;
using IdType = typename cellsWallLevel0Type::IdType;
using IndexType = typename cellsWallLevel0Type::IndexType;
using Cells = typename cellsWallLevel0Type::Cells;
using CellType = typename Cells::CellType;
using execution_space = typename cellsWallLevel0Type::execution_space;
using memory_space = typename cellsWallLevel0Type::memory_space;
using iBoxType = iBox<IndexType>;
protected:
// - update frequency
int32 updateFrequency_=1;
real cellExtent_;
int32 currentIter_ = 0;
/// a broad search has been occured during last pass?
bool performedSearch_ = false;
cellsWallLevel0Type cellsWallLevle_;
private:
bool performSearch()
{
if(currentIter_ % updateFrequency_ == 0)
{
currentIter_++;
return true;
}else
{
currentIter_++;
return false;
}
}
public:
TypeInfoNV("cellMapping");
cellMapping(
const dictionary& dict,
int32 numLevels,
const Vector<Cells>& ppCells,
int32 numPoints,
int32 numElements,
const ViewType1D<realx3,memory_space>& points,
const ViewType1D<int32x3,memory_space>& vertices
)
:
updateFrequency_(
max(
dict.getValOrSet<int32>(
"updateFrequency",
1),
1)),
cellExtent_(
max(
dict.getValOrSet<real>(
"cellExtent",
0.5),
0.5)),
cellsWallLevle_(
ppCells[0],
cellExtent_,
numPoints,
numElements,
points,
vertices
)
{}
bool enterBoadSearch()const
{
return currentIter_%updateFrequency_==0;
}
bool performedSearch()const
{
return performedSearch_;
}
template<typename PairsContainer, typename particleMapType>
bool broadSearch(PairsContainer& pairs, particleMapType& particleMap, bool force=false)
{
if(force) currentIter_ = 0;
performedSearch_= false;
if(!performSearch())return true;
cellsWallLevle_.broadSearch(pairs, particleMap);
performedSearch_ = true;
return true;
}
}; // cellMapping
} // pFlow
#endif