phasicFlow/src/PostprocessData/readme.md

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PostprocessData Module in phasicFlow

The PostprocessData module in phasicFlow provides powerful tools for analyzing particle-based simulations both during runtime (in-simulation) and after simulation completion (post-simulation). This document explains how to configure and use the postprocessing features through the dictionary-based input system.

  • in-simulation: this is postprocessing that is active during simulation. When running a solver, it allows for real-time data analysis and adjustments based on the simulation's current state. See below to see how you can activate in-simulation postprocessing.
  • post-simulation: this is postprocessing that is done after the simulation is completed. It allows for detailed analysis of the simulation results, including data extraction and visualization based on the results that are stored in time-folders. If you want to use post-simulation, you need to run utility postprocessPhasicFlow in terminal (in the simulation case setup folder) to run the postprocessing. This utility reads the postprocessDataDict file and performs the specified operations on the simulation data.

1. Overview

Postprocessing in phasicFlow allows you to:

  • Extract information about particles in specific regions of the domain
  • Calculate statistical properties such as averages and sums of particle attributes
  • Track specific particles throughout the simulation
  • Apply different weighing methods when calculating statistics
  • Perform postprocessing at specific time intervals

Table of Contents

2. Setting Up Postprocessing

Postprocessing is configured through a dictionary file named postprocessDataDict which should be placed in the settings directory. Below is a detailed explanation of the configuration options.

2.1. Basic Configuration

The input dictionary, settings/postprocessDataDict, may look like this:

// PostprocessData dictionary


// Enable/disable postprocessing during simulation
runTimeActive yes;  // Options: yes, no

// Shape type - only needed when doing post-simulation processing
shapeType sphere;   // Options depend on the simulation type: sphere, grain, etc.

// Default time control for postprocessing components
defaultTimeControl
{
    timeControl         timeStep;  // Options: timeStep, simulationTime, settings
    startTime           0;         // Start time for postprocessing
    endTime             1000;      // End time for postprocessing
    executionInterval   150;       // How frequently to run postprocessing
}

// List of postprocessing components
components
(
    // Component definitions here...
);

If you want to activate in-simulation postprocessing, you need to add these lines to the settings/settingsDict file:

libs   ("libPostprocessData.so");

auxFunctions    postprocessData;

This will link the postprocessing library to your simulation, allowing you to use its features. Note that, anytime you want to deactivate the in-simulation postprocessing, you can simply change the runTimeActive option to no in postprocessDataDict file.

3. Time Control Options

Each postprocessing component can either use the default time control settings or define its own. There are three main options for time control:

Option Description Required Parameters
timeStep Controls execution based on simulation time steps startTime, endTime, executionInterval
simulationTime Controls execution based on simulation time startTime, endTime, executionInterval
settings Uses parameters from settingsDict file None (defined elsewhere)
default Uses the default time control settings (uses defaultTimeControl settings) None (uses default)

If no time control is specified, the default option is used automatically.

4. Processing Methods

The postprocessing module provides several methods for processing particle data. They are categorized into two main groups: bulk and individual methods.

  • Bulk Methods: Operate on all particles that are located in a specified locations/regions (cells, spheres, etc.).
  • Individual Methods: Operate on specific particles, allowing for targeted particle property extraction.
Method Property type Description Formula
arithmetic bulk Simple arithmetic mean/sum with equal weights Each particle contributes equally
uniformDistribution bulk Each particle contributes inversely proportional to the total number of particles w_i = 1/n where n is the number of particles
GaussianDistribution bulk Weight contribution based on distance from center with Gaussian falloff w_i = \exp(-\|x_i - c\|^2/(2\sigma^2))/\sqrt{2\pi\sigma^2}
particleProbe individual Extracts values from specific particles Direct access to particle properties

5. Region Types

Regions define where in the domain the postprocessing operations are applied:

Region Type Description Required Parameters Compatible with
sphere A spherical region radius, center bulk
multipleSpheres Multiple spherical regions centers, radii bulk
line Spheres along a line with specified radius p1, p2, nSpheres, radius bulk
centerPoints Specific particles selected by ID ids individual

6. Processing Operations

Within each processing region of type bulk, you can define multiple operations to be performed:

6.1. Available Functions in average

Function Property type Description Formula Required Parameters
average bulk Weighted average of particle field values see Equation 1 field, phi (optional), threshold (optional), includeMask (optional), divideByVolume (optional), fluctuation2 (optional)
sum bulk Weighted sum of particle field values see Equation 2 field, phi (optional),threshold (optional), includeMask (optional), divideByVolume (optional)

Equation 1:

\text{mean} = \frac{\sum_j w_j \cdot \phi_j \cdot \text{field}_j}{\sum_i w_i \cdot \phi_i}

Equation 2:

\text{sum} = \sum_j w_j \cdot \phi_j \cdot \text{field}_j

where:

  • j is the index of the particle in the region that also satisfies the includeMask
  • i is the index of the particle in the region
  • w_j is the weight of particle j based on the selected processing method
  • \phi_j is the value of the phi field for particle j (default is 1)
  • field_j is the value of the specified field for particle j

6.2. About fluctuation2 in average function

Fluctuation2 is an optional parameter that can be used to account for fluctuations in the particle field values with respect to mean value of the field. It is used in the average function to calculate the fluctuation of the field values around the mean. The formula for fluctuation2 is:

\text{fluctuation}^2 = \frac{\sum_j w_j \cdot \phi_j \cdot (\text{field}_j - \text{mean})^2}{\sum_i w_i \cdot \phi_i}

where:

  • mean: is the average value of the field in the region.
  • field: The field to be processed (e.g., velocity, mass, etc.)
  • fluctuation2: Optional parameter to account for fluctuations in the particle field values.

6.3. Derived Functions

In addition to the above basic functions, some derived functions are available for specific calculations:

Function Property type Description Formula Required Parameters
avMassVelocity bulk Average velocity weighted by mass \frac{\sum_{i \in \text{region}} w_i \cdot m_i \cdot v_i}{\sum_{i \in \text{region}} w_i \cdot m_i} -

6.4. Available Fields

All the pointFields in the simulation database (for in-simulation processing), or the ones stored in the time folders (for post-simulation processing) can be referenced in the operations. In addition to them, some extra fields are available for use in the operations. The following fields are available for use in the operations:

  1. Extra fileds to be used in post-processing operations:
Field Field Type Description Default Value
position realx3 Particle positions -
one real Value 1 for each particle 1
mass real Particle mass -
density real Particle density -
volume real Particle volume -
diameter real Particle diameter -
I real Moment of inertia -
  1. Common fields which are available in the simulation database/time folders:
Field Field Type Description
velocity realx3 Particle velocity
rVelocity realx3 Particle rotational velocity
acceleration realx3 Particle acceleration
rAcceleration realx3 Particle rotational acceleration
contactForce realx3 Particle contact force
contactTorque realx3 Particle contact torque
id integer Particle ID
shapeIndex integer Particle shape index

The above fields may vary from one type of simulation to other. Pleas note that this is only a tentative list.

6.5. Optional Parameters

Parameter Description Default Options
divideByVolume Divide result by region volume no yes or no
threshold Exclude regions with fewer particles 1 Integer value
includeMask Filter particles based on a field value all all, lessThan, greaterThan, between, lessThanOrEq, greaterThanOrEq, betweenEq
fluctuation2 (in average only) Calculate fluctuation of field values no yes or no
phi Field to be used for weighted averaging one Any valid field name

7. Examples

7.1. Example 1: Probing Individual Particles

velocityProb
{
    processMethod    particleProbe;
    processRegion    centerPoints;
    selector         id;
    field            component(position,y);
    ids              (0 10 100);
    timeControl      default;
}

This example extracts the y-component of the position for particles with IDs 0, 10, and 100.

7.2. Example 2: Processing in a Spherical Region

on_single_sphere
{
    processMethod    arithmetic;
    processRegion    sphere;
    
    sphereInfo
    {
        radius  0.01;
        center  (-0.08 -0.08 0.015);
    }
    
    timeControl default;
    
    operations
    (
        averageVel
        {
            function        average;
            field           mag(velocity);
            divideByVolume  no;
            fluctuation2    yes;
            threshold       3;
            includeMask     all;
        }
        
        par1Fraction
        {
            function        average;
            field           one;
            phi             one;
            divideByVolume  no;
            includeMask     lessThan;
            
            lessThanInfo
            {
                field       diameter;
                value       0.0031;
            }
        }
        
        numberDensity
        {
            function        sum;
            field           one;
            phi             one;
            divideByVolume  yes;
        }
    );
}

This example defines a sphere region and performs three operations:

  1. Calculate the average of velocity magnitude of particles
  2. Calculate the fraction of particles with diameter less than 0.0031
  3. Calculate the number density by summing and dividing by volume

7.3. Example 3: Processing Along a Line

In this example, a line region is defined. The lineInfo section specifies the start and end points of the line, the number of spheres to create along the line, and the radius of each point. Bulk properties are calculated in each sphere, based on the properties of particles contained in each sphere.

along_a_line
{
      processMethod    arithmetic;
      processRegion    line;
      
      timeControl simulationTime;
      startTime   1.0;
      endTime     3.0;
      executionInterval 0.1;
      
      lineInfo
      {
        p1   (0 0 0);
        p2   (0 0.15 0.15);
        nSpheres    10;
        radius    0.01;
      }
      
      operations
      (
          bulkDensity
          {
              function       sum;
              field          mass;
              phi            one;
              divideByVolume yes;
          }
          
          volumeDensity
          {
            function         sum;
            field            volume;
            divideByVolume   yes;
          }
     );
}

This example creates 10 spherical regions along a line from (0,0,0) to (0,0.15,0.15) and calculates the bulk density and volume density in each region.

8. Advanced Features

8.1. Special functions applied on fields

You can access specific components of vector fields (realx3) using the component function:

field  component(position,y);  // Access the y-component of position

Here is a complete list of these special functions:

Function Name Valid field Type Example
component realx3 component(velocity,x)
abs real abs(s)
square real square(I)
cube real cube(diameter)
squre root real sqrt(mass)
magnitude realx3 mag(contactForce)
magnitude square realx3 magSquare(velocity)
magnitude cube realx3 magCube(velocity)
magnitude square root realx3 magSqrt(acceleration)

8.2. Particle Filtering with includeMask

The includeMask parameter allows you to filter particles based on field values:

includeMask  lessThan;
lessThanInfo
{
    field   diameter;
    value   0.0031;
}

Supported masks:

  • all: Include all particles (default)
  • lessThan: Include particles where field < value
  • greaterThan: Include particles where field > value
  • between: Include particles where value1 < field < value2
  • lessThanOrEq: Include particles where field ≤ value
  • greaterThanOrEq: Include particles where field ≥ value
  • betweenEq: Include particles where value1 ≤ field ≤ value2

8.3. Implementation Notes

  • The postprocessing system can work both during simulation (runTimeActive yes) or after simulation completion.
  • When using post-simulation mode, you must specify the correct shapeType to properly initialize the shape objects.
  • Results are written to output files in the case directory with timestamps.
  • The threshold parameter helps eliminate statistical noise in regions with few particles.
  • Setting divideByVolume to yes normalizes results by the volume of the region, useful for calculating densities.

9. Mathematical Formulations

For weighted bulk properties calculation, we have these two general formulations:

  • For weighted averaging:
 \text{average} = \frac{\sum_j w_j \cdot \phi_j \cdot \text{field}_j}{\sum_i w_i \cdot \phi_i} 
  • For weighted summing:
 \text{sum} = \sum_j w_j \cdot \phi_j \cdot \text{field}_j 

If divideByVolume is set to yes, the result is divided by the volume of the region:

 \text{volumetric result} = \frac{\text{result}}{V_{\text{region}}} 

10. A complete dictionary file (postprocessDataDict)

/* -------------------------------*- C++ -*--------------------------------- *\ 
|  phasicFlow File                                                            | 
|  copyright: www.cemf.ir                                                     | 
\* ------------------------------------------------------------------------- */  
objectName   postprocessDataDict;
objectType   dictionary;;
fileFormat   ASCII;
/*---------------------------------------------------------------------------*/

// Yes: postprocessing is active during the simulation
// No: postprocessing is not active during the simulation
// and it can be done after simulation
runTimeActive yes;

// shapeType: defines the type of the shape that is used in the simulation
// (for example: sphere, grain, etc).
// shapeType is only used when postprocessing is done after simulation 
// to initialize the shape object for post processing operatoins 
shapeType sphere;

// default time control to be used in the postprocessing components
defaultTimeControl
{
	timeControl         timeStep; // timeStep, simulationTime are the options here 
	startTime           0;
	endTime             1000;
	executionInterval   150; 
}

// list of postprocessing components
components
(
    // probing particles for their state variables, like velocity, position, etc
    velocityProb
    {
        processMethod    particleProbe;
        processRegion    centerPoints;
        selector         id;
        field            component(position,y);
        ids              (0 10 100);
        timeControl      default; // other options are settings, timeStep, simulationTime 
        // settings: uses parameters from settingsDict file
        // timeStep: uses the time step of the simulation controlling the execution of postprocessing
        // simulationTime: uses the simulation time of the simulation controlling the execution of postprocessing
        // default: uses the default time control (defined in defaultTimeControl).
        // default behavior: if you do not specify it, parameters in defaultTimeControl is used.
    }
    
    on_single_sphere
    {
        // method of performing the sum (arithmetic, uniformDistribution, GaussianDistribution)
        processMethod    arithmetic; 

        // Postprocessing is done on particles whose centers are inside this spehre
        processRegion    sphere;  
        
        sphereInfo
        {
            radius  0.01; // radius of sphere
            center  (-0.08 -0.08 0.015); // center of sphere
        }
        
        timeControl default;
        
        /// all the postprocess operations to be done on sphere region
        operations
        (
            // computes the arithmetic mean of particle velocity 
            averageVel
            {
                function	    average;
                field           velocity;
                fluctuation2    yes;
                divideByVolume 	no;  // default is no
                threshold 	    3;   // default is 1
                includeMask     all; // default is all
            }
            // - function: average, sum, and other derived ones from sum and average 
            // - field: names of the fields in the simulation. Some special fields 
            //   are: mass, density, volume, position, one, I. 
            // - divideByVolume: whether the result is divided by the volume of the region 
            // - threshold: exclude regions that contains particles less than threshold
            // - includeMask: all, lessThan, greaterThan, between, lessThanOrEq, greaterThanEq, betweenEq
            
            
            // computes the fraction of par1 in the region 
            par1Fraction
            {
                function        average;
                field           one; // default 
                phi             one; // default
                divideByVolume  no;
                includeMask     lessThan;
                
                // diameter of par1 is 0.003, so these settings 
                // will select only particles of type par1
                lessThanInfo
                {
                    field      diameter;
                    value      0.0031;  
                }
            }

            numberDensity
            {
                function        sum;
                field           one;
                phi             one;
                divideByVolume  yes;
                
            }
        );
    }
    
    along_a_line
    {
        processMethod    arithmetic;

        processRegion    line;

        // the time interval for executing the post-processing 
        // other options: timeStep, default, and settings
        timeControl simulationTime; 
        startTime   1.0;
        endTime     3.0;
        executionInterval 0.1;
        
        // 10 spheres with radius 0.01 along the straight line defined by p1 and  p2 
        lineInfo
        {
          p1        (0 0 0);
          p2        (0 0.15 0.15);
          nSpheres  10;
          radius    0.01;
        }

        operations
        (
            // computes the arithmetic mean of particle velocity 
            numberDensity
            {
                function	    sum;
                field           one;
                divideByVolume  yes;  //default is no 
            }
            
            volumeDensity
            {
                function         sum;
                field            volume; // 
                divideByVolume   yes;    //default is no 
            }
        );
    }
    
);