phasicFlow/utilities/particlesPhasicFlow/positionOrdered/positionOrdered.hpp

115 lines
2.2 KiB
C++
Executable File

/*------------------------------- phasicFlow ---------------------------------
O C enter of
O O E ngineering and
O O M ultiscale modeling of
OOOOOOO F luid flow
------------------------------------------------------------------------------
Copyright (C): www.cemf.ir
email: hamid.r.norouzi AT gmail.com
------------------------------------------------------------------------------
Licence:
This file is part of phasicFlow code. It is a free software for simulating
granular and multiphase flows. You can redistribute it and/or modify it under
the terms of GNU General Public License v3 or any other later versions.
phasicFlow is distributed to help others in their research in the field of
granular and multiphase flows, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-----------------------------------------------------------------------------*/
#ifndef __positionOrdered_hpp__
#define __positionOrdered_hpp__
#include "positionParticles.hpp"
namespace pFlow
{
class positionOrdered
:
public positionParticles
{
private:
dictionary poDict_;
real diameter_;
uint32 numPoints_;
wordList axisOrder_;
// - unit vector of the first axis
realx3 uVector1_;
// - unit vector of the second axis
realx3 uVector2_;
// - unit vector of the third axis
realx3 uVector3_;
realx3Vector position_;
bool findAxisIndex();
bool positionPointsOrdered();
public:
// - type Info
TypeInfo("ordered");
positionOrdered(
systemControl& control,
const dictionary& dict);
// - add this class to vCtor selection table
add_vCtor(
positionParticles,
positionOrdered,
dictionary);
~positionOrdered() final = default;
//// - Methods
uint32 numPoints()const final
{
return static_cast<uint32>(position_.size());
}
uint32 size()const final
{
return static_cast<uint32>(position_.size());
}
real maxDiameter() const final
{
return diameter_;
}
// - const access to position
const realx3Vector& position()const final
{
return position_;
}
// - access to position
realx3Vector& position() final
{
return position_;
}
};
}
#endif // __positionOrdered_hpp__